Re: remove the last set_fs() in common code, and remove it for x86 and powerpc v3

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Thu, Sep 10, 2020 at 09:26:28AM +0000, David Laight wrote:
> From: Christophe Leroy
> > Sent: 10 September 2020 09:14
> > 
> > Le 10/09/2020 à 10:04, David Laight a écrit :
> > > From: Linus Torvalds
> > >> Sent: 09 September 2020 22:34
> > >> On Wed, Sep 9, 2020 at 11:42 AM Segher Boessenkool
> > >> <segher@xxxxxxxxxxxxxxxxxxx> wrote:
> > >>>
> > >>> It will not work like this in GCC, no.  The LLVM people know about that.
> > >>> I do not know why they insist on pushing this, being incompatible and
> > >>> everything.
> > >>
> > >> Umm. Since they'd be the ones supporting this, *gcc* would be the
> > >> incompatible one, not clang.
> > >
> > > I had an 'interesting' idea.
> > >
> > > Can you use a local asm register variable as an input and output to
> > > an 'asm volatile goto' statement?
> > >
> > > Well you can - but is it guaranteed to work :-)
> > >
> > 
> > With gcc at least it should work according to
> > https://gcc.gnu.org/onlinedocs/gcc/Local-Register-Variables.html
> > 
> > They even explicitely tell: "The only supported use for this feature is
> > to specify registers for input and output operands when calling Extended
> > asm "
> 
> A quick test isn't good....
> 
> int bar(char *z)
> {
>         __label__ label;
>         register int eax asm ("eax") = 6;
>         asm volatile goto (" mov $1, %%eax" ::: "eax" : label);
> 
> label:
>         return eax;
> }

It is neither input nor output operand here!  Only *then* is a local
register asm guaranteed to be in the given reg: as input or output to an
inline asm.


Segher



[Index of Archives]     [Linux Kernel]     [Kernel Newbies]     [x86 Platform Driver]     [Netdev]     [Linux Wireless]     [Netfilter]     [Bugtraq]     [Linux Filesystems]     [Yosemite Discussion]     [MIPS Linux]     [ARM Linux]     [Linux Security]     [Linux RAID]     [Samba]     [Device Mapper]

  Powered by Linux