On Sun, May 03, 2020 at 04:38:36AM +0530, Syed Nayyar Waris wrote: > This patchset introduces a new generic version of for_each_set_clump. > The previous version of for_each_set_clump8 used a fixed size 8-bit > clump, but the new generic version can work with clump of any size but > less than or equal to BITS_PER_LONG. The patchset utilizes the new macro > in several GPIO drivers. > > The earlier 8-bit for_each_set_clump8 facilitated a > for-loop syntax that iterates over a memory region entire groups of set > bits at a time. > > For example, suppose you would like to iterate over a 32-bit integer 8 > bits at a time, skipping over 8-bit groups with no set bit, where > XXXXXXXX represents the current 8-bit group: > > Example: 10111110 00000000 11111111 00110011 > First loop: 10111110 00000000 11111111 XXXXXXXX > Second loop: 10111110 00000000 XXXXXXXX 00110011 > Third loop: XXXXXXXX 00000000 11111111 00110011 > > Each iteration of the loop returns the next 8-bit group that has at > least one set bit. > > But with the new for_each_set_clump the clump size can be different from 8 bits. > Moreover, the clump can be split at word boundary in situations where word > size is not multiple of clump size. Following are examples showing the working > of new macro for clump sizes of 24 bits and 6 bits. > > Example 1: > clump size: 24 bits, Number of clumps (or ports): 10 > bitmap stores the bit information from where successive clumps are retrieved. > > /* bitmap memory region */ > 0x00aa0000ff000000; /* Most significant bits */ > 0xaaaaaa0000ff0000; > 0x000000aa000000aa; > 0xbbbbabcdeffedcba; /* Least significant bits */ > > Different iterations of for_each_set_clump:- > 'offset' is the bit position and 'clump' is the 24 bit clump from the > above bitmap. > Iteration first: offset: 0 clump: 0xfedcba > Iteration second: offset: 24 clump: 0xabcdef > Iteration third: offset: 48 clump: 0xaabbbb > Iteration fourth: offset: 96 clump: 0xaa > Iteration fifth: offset: 144 clump: 0xff > Iteration sixth: offset: 168 clump: 0xaaaaaa > Iteration seventh: offset: 216 clump: 0xff > Loop breaks because in the end the remaining bits (0x00aa) size was less > than clump size of 24 bits. > > In above example it can be seen that in iteration third, the 24 bit clump > that was retrieved was split between bitmap[0] and bitmap[1]. This example > also shows that 24 bit zeroes if present in between, were skipped (preserving > the previous for_each_set_macro8 behaviour). > > Example 2: > clump size = 6 bits, Number of clumps (or ports) = 3. > > /* bitmap memory region */ > 0x00aa0000ff000000; /* Most significant bits */ > 0xaaaaaa0000ff0000; > 0x0f00000000000000; > 0x0000000000000ac0; /* Least significant bits */ > > Different iterations of for_each_set_clump: > 'offset' is the bit position and 'clump' is the 6 bit clump from the > above bitmap. > Iteration first: offset: 6 clump: 0x2b > Loop breaks because 6 * 3 = 18 bits traversed in bitmap. > Here 6 * 3 is clump size * no. of clumps. Looking into the last patches where we have examples I still do not see a benefit of variadic clump sizes. power of 2 sizes would make sense (and be optimized accordingly (64-bit, 32-bit). -- With Best Regards, Andy Shevchenko