On Wed, Feb 19, 2020 at 05:34:09PM +0100, Peter Zijlstra wrote: > On Wed, Feb 19, 2020 at 08:27:47AM -0800, Paul E. McKenney wrote: > > On Wed, Feb 19, 2020 at 11:12:28AM -0500, Steven Rostedt wrote: > > > On Wed, 19 Feb 2020 17:04:42 +0100 > > > Peter Zijlstra <peterz@xxxxxxxxxxxxx> wrote: > > > > > > > > - memmove(&gpregs->ip, (void *)regs->sp, 5*8); > > > > > + for (i = 0; i < count; i++) { > > > > > + int idx = (dst <= src) ? i : count - i; > > > > > > > > That's an off-by-one for going backward; 'count - 1 - i' should work > > > > better, or I should just stop typing for today ;-) > > > > > > Or, we could just cut and paste the current memmove and make a notrace > > > version too. Then we don't need to worry bout bugs like this. > > > > OK, I will bite... > > > > Can we just make the core be an inline function and make a notrace and > > a trace caller? Possibly going one step further and having one call > > the other? (Presumably the traceable version invoking the notrace > > version, but it has been one good long time since I have looked at > > function preambles.) > > One complication is that GCC (and others) are prone to stick their own > implementation of memmove() (and other string functions) in at 'random'. > That is, it is up to the compiler's discretion wether or not to put a > call to memmove() in or just emit some random giberish they feel has the > same effect. > > So if we go play silly games like that, we need be careful (or just call > __memmove I suppose, which is supposed to avoid that IIRC). Urgh, good point. :-/ Thanx, Paul