On Thu, Jun 7, 2018 at 7:41 AM Yu-cheng Yu <yu-cheng.yu@xxxxxxxxx> wrote: > > Set and restore shadow stack pointer for signals. How does this interact with siglongjmp()? This patch makes me extremely nervous due to the possibility of ABI issues and CRIU breakage. > diff --git a/arch/x86/include/uapi/asm/sigcontext.h b/arch/x86/include/uapi/asm/sigcontext.h > index 844d60eb1882..6c8997a0156a 100644 > --- a/arch/x86/include/uapi/asm/sigcontext.h > +++ b/arch/x86/include/uapi/asm/sigcontext.h > @@ -230,6 +230,7 @@ struct sigcontext_32 { > __u32 fpstate; /* Zero when no FPU/extended context */ > __u32 oldmask; > __u32 cr2; > + __u32 ssp; > }; > > /* > @@ -262,6 +263,7 @@ struct sigcontext_64 { > __u64 trapno; > __u64 oldmask; > __u64 cr2; > + __u64 ssp; > > /* > * fpstate is really (struct _fpstate *) or (struct _xstate *) > @@ -320,6 +322,7 @@ struct sigcontext { > struct _fpstate __user *fpstate; > __u32 oldmask; > __u32 cr2; > + __u32 ssp; Is it actually okay to modify these structures like this? They're part of the user ABI, and I don't know whether any user code relies on the size being constant. > +int cet_push_shstk(int ia32, unsigned long ssp, unsigned long val) > +{ > + if (val >= TASK_SIZE) > + return -EINVAL; TASK_SIZE_MAX. But I'm a bit unsure why you need this check at all. > +int cet_restore_signal(unsigned long ssp) > +{ > + if (!current->thread.cet.shstk_enabled) > + return 0; > + return cet_set_shstk_ptr(ssp); > +} This will blow up if the shadow stack enabled state changes in a signal handler. Maybe we don't care.