Dave Martin <Dave.Martin@xxxxxxx> writes: > This patch adds the core support for switching and managing the SVE > architectural state of user tasks. > > Calls to the existing FPSIMD low-level save/restore functions are > factored out as new functions task_fpsimd_{save,load}(), since SVE > now dynamically may or may not need to be handled at these points > depending on the kernel configuration, hardware features discovered > at boot, and the runtime state of the task. To make these > decisions as fast as possible, const cpucaps are used where > feasible, via the system_supports_sve() helper. > > The SVE registers are only tracked for threads that have explicitly > used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the > FPSIMD view of the architectural state is stored in > thread.fpsimd_state as usual. > > When in use, the SVE registers are not stored directly in > thread_struct due to their potentially large and variable size. > Because the task_struct slab allocator must be configured very > early during kernel boot, it is also tricky to configure it > correctly to match the maximum vector length provided by the > hardware, since this depends on examining secondary CPUs as well as > the primary. Instead, a pointer sve_state in thread_struct points > to a dynamically allocated buffer containing the SVE register data, > and code is added to allocate and free this buffer at appropriate > times. > > TIF_SVE is set when taking an SVE access trap from userspace, if > suitable hardware support has been detected. This enables SVE for > the thread: a subsequent return to userspace will disable the trap > accordingly. If such a trap is taken without sufficient system- > wide hardware support, SIGILL is sent to the thread instead as if > an undefined instruction had been executed: this may happen if > userspace tries to use SVE in a system where not all CPUs support > it for example. > > The kernel will clear TIF_SVE and disable SVE for the thread > whenever an explicit syscall is made by userspace. For backwards > compatibility reasons and conformance with the spirit of the base > AArch64 procedure call standard, the subset of the SVE register > state that aliases the FPSIMD registers is still preserved across a > syscall even if this happens. The remainder of the SVE register > state logically becomes zero at syscall entry, though the actual > zeroing work is currently deferred until the thread next tries to > use SVE, causing another trap to the kernel. This implementation > is suboptimal: in the future, the fastpath case may be optimised > to zero the registers in-place and leave SVE enabled for the task, > where beneficial. > > TIF_SVE is also cleared in the following slowpath cases, which are > taken as reasonable hints that the task may no longer use SVE: > * exec > * fork and clone > > Code is added to sync data between thread.fpsimd_state and > thread.sve_state whenever enabling/disabling SVE, in a manner > consistent with the SVE architectural programmer's model. > > Signed-off-by: Dave Martin <Dave.Martin@xxxxxxx> > Reviewed-by: Catalin Marinas <catalin.marinas@xxxxxxx> > Cc: Ard Biesheuvel <ard.biesheuvel@xxxxxxxxxx> > Cc: Alex Bennée <alex.bennee@xxxxxxxxxx> > > --- > > Kept Catalin's Reviewed-by, since this is a trivial change. > > Changes since v4 > ---------------- > > Miscellaneous: > > * Mark do_sve_acc() as asmlinkage. > > (Semantic correctness only; no functional impact.) > --- > arch/arm64/include/asm/fpsimd.h | 16 ++ > arch/arm64/include/asm/processor.h | 2 + > arch/arm64/include/asm/thread_info.h | 4 + > arch/arm64/include/asm/traps.h | 2 + > arch/arm64/kernel/entry.S | 39 ++++- > arch/arm64/kernel/fpsimd.c | 324 ++++++++++++++++++++++++++++++++++- > arch/arm64/kernel/process.c | 24 +++ > arch/arm64/kernel/traps.c | 6 +- > 8 files changed, 406 insertions(+), 11 deletions(-) > > diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h > index 026a7c7..5655fe1 100644 > --- a/arch/arm64/include/asm/fpsimd.h > +++ b/arch/arm64/include/asm/fpsimd.h > @@ -20,6 +20,8 @@ > > #ifndef __ASSEMBLY__ > > +#include <linux/stddef.h> > + > /* > * FP/SIMD storage area has: > * - FPSR and FPCR > @@ -72,6 +74,20 @@ extern void sve_load_state(void const *state, u32 const *pfpsr, > unsigned long vq_minus_1); > extern unsigned int sve_get_vl(void); > > +#ifdef CONFIG_ARM64_SVE > + > +extern size_t sve_state_size(struct task_struct const *task); > + > +extern void sve_alloc(struct task_struct *task); > +extern void fpsimd_release_task(struct task_struct *task); > + > +#else /* ! CONFIG_ARM64_SVE */ > + > +static inline void sve_alloc(struct task_struct *task) { } > +static inline void fpsimd_release_task(struct task_struct *task) { } > + > +#endif /* ! CONFIG_ARM64_SVE */ > + > /* For use by EFI runtime services calls only */ > extern void __efi_fpsimd_begin(void); > extern void __efi_fpsimd_end(void); > diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h > index 7dddca2..e2f575d 100644 > --- a/arch/arm64/include/asm/processor.h > +++ b/arch/arm64/include/asm/processor.h > @@ -105,6 +105,8 @@ struct thread_struct { > unsigned long tp2_value; > #endif > struct fpsimd_state fpsimd_state; > + void *sve_state; /* SVE registers, if any */ > + unsigned int sve_vl; /* SVE vector length */ > unsigned long fault_address; /* fault info */ > unsigned long fault_code; /* ESR_EL1 value */ > struct debug_info debug; /* debugging */ > diff --git a/arch/arm64/include/asm/thread_info.h b/arch/arm64/include/asm/thread_info.h > index ddded64..92b7b48 100644 > --- a/arch/arm64/include/asm/thread_info.h > +++ b/arch/arm64/include/asm/thread_info.h > @@ -63,6 +63,8 @@ struct thread_info { > void arch_setup_new_exec(void); > #define arch_setup_new_exec arch_setup_new_exec > > +void arch_release_task_struct(struct task_struct *tsk); > + > #endif > > /* > @@ -92,6 +94,7 @@ void arch_setup_new_exec(void); > #define TIF_RESTORE_SIGMASK 20 > #define TIF_SINGLESTEP 21 > #define TIF_32BIT 22 /* 32bit process */ > +#define TIF_SVE 23 /* Scalable Vector Extension in use */ > > #define _TIF_SIGPENDING (1 << TIF_SIGPENDING) > #define _TIF_NEED_RESCHED (1 << TIF_NEED_RESCHED) > @@ -105,6 +108,7 @@ void arch_setup_new_exec(void); > #define _TIF_UPROBE (1 << TIF_UPROBE) > #define _TIF_FSCHECK (1 << TIF_FSCHECK) > #define _TIF_32BIT (1 << TIF_32BIT) > +#define _TIF_SVE (1 << TIF_SVE) > > #define _TIF_WORK_MASK (_TIF_NEED_RESCHED | _TIF_SIGPENDING | \ > _TIF_NOTIFY_RESUME | _TIF_FOREIGN_FPSTATE | \ > diff --git a/arch/arm64/include/asm/traps.h b/arch/arm64/include/asm/traps.h > index 45e3da3..1696f9d 100644 > --- a/arch/arm64/include/asm/traps.h > +++ b/arch/arm64/include/asm/traps.h > @@ -34,6 +34,8 @@ struct undef_hook { > > void register_undef_hook(struct undef_hook *hook); > void unregister_undef_hook(struct undef_hook *hook); > +void force_signal_inject(int signal, int code, struct pt_regs *regs, > + unsigned long address); > > void arm64_notify_segfault(struct pt_regs *regs, unsigned long addr); > > diff --git a/arch/arm64/kernel/entry.S b/arch/arm64/kernel/entry.S > index f5e851e..56e848f 100644 > --- a/arch/arm64/kernel/entry.S > +++ b/arch/arm64/kernel/entry.S > @@ -607,6 +607,8 @@ el0_sync: > b.eq el0_ia > cmp x24, #ESR_ELx_EC_FP_ASIMD // FP/ASIMD access > b.eq el0_fpsimd_acc > + cmp x24, #ESR_ELx_EC_SVE // SVE access > + b.eq el0_sve_acc I'm guessing there is a point that this long chain of cmp instructions is better handled with a jump table? One for the maintainer though I guess? > cmp x24, #ESR_ELx_EC_FP_EXC64 // FP/ASIMD exception > b.eq el0_fpsimd_exc > cmp x24, #ESR_ELx_EC_SYS64 // configurable trap > @@ -658,6 +660,7 @@ el0_svc_compat: > /* > * AArch32 syscall handling > */ > + ldr x16, [tsk, #TSK_TI_FLAGS] // load thread flags > adrp stbl, compat_sys_call_table // load compat syscall table pointer > mov wscno, w7 // syscall number in w7 (r7) > mov wsc_nr, #__NR_compat_syscalls > @@ -705,9 +708,19 @@ el0_fpsimd_acc: > mov x1, sp > bl do_fpsimd_acc > b ret_to_user > +el0_sve_acc: > + /* > + * Scalable Vector Extension access > + */ > + enable_dbg_and_irq > + ct_user_exit > + mov x0, x25 > + mov x1, sp > + bl do_sve_acc > + b ret_to_user > el0_fpsimd_exc: > /* > - * Floating Point or Advanced SIMD exception > + * Floating Point, Advanced SIMD or SVE exception > */ > enable_dbg > ct_user_exit > @@ -835,16 +848,36 @@ ENDPROC(ret_to_user) > */ > .align 6 > el0_svc: > + ldr x16, [tsk, #TSK_TI_FLAGS] // load thread flags > adrp stbl, sys_call_table // load syscall table pointer > mov wscno, w8 // syscall number in w8 > mov wsc_nr, #__NR_syscalls > + > +#ifndef CONFIG_ARM64_SVE > + b el0_svc_naked Hmm we've hoisted the ldr x16, [tsk, #TSK_TI_FLAGS] out of el0_svc_naked but we'll still be testing the bit when CONFIG_ARM64_SVE isn't enabled? I'm not clear why you couldn't keep that where it was? > +#else > + tbz x16, #TIF_SVE, el0_svc_naked // Skip unless TIF_SVE set: > + bic x16, x16, #_TIF_SVE // discard SVE state > + str x16, [tsk, #TSK_TI_FLAGS] > + > + /* > + * task_fpsimd_load() won't be called to update CPACR_EL1 in > + * ret_to_user unless TIF_FOREIGN_FPSTATE is still set, which only > + * happens if a context switch or kernel_neon_begin() or context > + * modification (sigreturn, ptrace) intervenes. > + * So, ensure that CPACR_EL1 is already correct for the fast-path case: > + */ > + mrs x9, cpacr_el1 > + bic x9, x9, #CPACR_EL1_ZEN_EL0EN // disable SVE for el0 > + msr cpacr_el1, x9 // synchronised by eret to el0 > +#endif /* CONFIG_ARM64_SVE */ > + > el0_svc_naked: // compat entry point > stp x0, xscno, [sp, #S_ORIG_X0] // save the original x0 and syscall number > enable_dbg_and_irq > ct_user_exit 1 > > - ldr x16, [tsk, #TSK_TI_FLAGS] // check for syscall hooks > - tst x16, #_TIF_SYSCALL_WORK > + tst x16, #_TIF_SYSCALL_WORK // check for syscall hooks > b.ne __sys_trace > cmp wscno, wsc_nr // check upper syscall limit > b.hs ni_sys > diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c > index 2baba0d..787f5d3 100644 > --- a/arch/arm64/kernel/fpsimd.c > +++ b/arch/arm64/kernel/fpsimd.c > @@ -18,19 +18,27 @@ > */ > > #include <linux/bottom_half.h> > +#include <linux/bug.h> > +#include <linux/compat.h> > #include <linux/cpu.h> > #include <linux/cpu_pm.h> > #include <linux/kernel.h> > #include <linux/linkage.h> > +#include <linux/irqflags.h> > #include <linux/init.h> > #include <linux/percpu.h> > #include <linux/preempt.h> > +#include <linux/ptrace.h> > #include <linux/sched/signal.h> > #include <linux/signal.h> > +#include <linux/slab.h> > > #include <asm/fpsimd.h> > #include <asm/cputype.h> > #include <asm/simd.h> > +#include <asm/sigcontext.h> > +#include <asm/sysreg.h> > +#include <asm/traps.h> > > #define FPEXC_IOF (1 << 0) > #define FPEXC_DZF (1 << 1) > @@ -40,6 +48,8 @@ > #define FPEXC_IDF (1 << 7) > > /* > + * (Note: in this discussion, statements about FPSIMD apply equally to SVE.) > + * > * In order to reduce the number of times the FPSIMD state is needlessly saved > * and restored, we need to keep track of two things: > * (a) for each task, we need to remember which CPU was the last one to have > @@ -101,6 +111,279 @@ > static DEFINE_PER_CPU(struct fpsimd_state *, fpsimd_last_state); > > /* > + * Call __sve_free() directly only if you know task can't be scheduled > + * or preempted. > + */ > +static void __sve_free(struct task_struct *task) > +{ > + kfree(task->thread.sve_state); > + task->thread.sve_state = NULL; > +} > + > +static void sve_free(struct task_struct *task) > +{ > + WARN_ON(test_tsk_thread_flag(task, TIF_SVE)); > + > + __sve_free(task); > +} > + > + > +/* Offset of FFR in the SVE register dump */ > +static size_t sve_ffr_offset(int vl) > +{ > + return SVE_SIG_FFR_OFFSET(sve_vq_from_vl(vl)) - SVE_SIG_REGS_OFFSET; > +} > + > +static void *sve_pffr(struct task_struct *task) > +{ > + return (char *)task->thread.sve_state + > + sve_ffr_offset(task->thread.sve_vl); > +} > + > +static void change_cpacr(u64 val, u64 mask) > +{ > + u64 cpacr = read_sysreg(CPACR_EL1); > + u64 new = (cpacr & ~mask) | val; > + > + if (new != cpacr) > + write_sysreg(new, CPACR_EL1); > +} > + > +static void sve_user_disable(void) > +{ > + change_cpacr(0, CPACR_EL1_ZEN_EL0EN); > +} > + > +static void sve_user_enable(void) > +{ > + change_cpacr(CPACR_EL1_ZEN_EL0EN, CPACR_EL1_ZEN_EL0EN); > +} > + > +/* > + * TIF_SVE controls whether a task can use SVE without trapping while > + * in userspace, and also the way a task's FPSIMD/SVE state is stored > + * in thread_struct. > + * > + * The kernel uses this flag to track whether a user task is actively > + * using SVE, and therefore whether full SVE register state needs to > + * be tracked. If not, the cheaper FPSIMD context handling code can > + * be used instead of the more costly SVE equivalents. > + * > + * * TIF_SVE set: > + * > + * The task can execute SVE instructions while in userspace without > + * trapping to the kernel. > + * > + * When stored, Z0-Z31 (incorporating Vn in bits[127:0] or the > + * corresponding Zn), P0-P15 and FFR are encoded in in > + * task->thread.sve_state, formatted appropriately for vector > + * length task->thread.sve_vl. > + * > + * task->thread.sve_state must point to a valid buffer at least > + * sve_state_size(task) bytes in size. > + * > + * During any syscall, the kernel may optionally clear TIF_SVE and > + * discard the vector state except for the FPSIMD subset. > + * > + * * TIF_SVE clear: > + * > + * An attempt by the user task to execute an SVE instruction causes > + * do_sve_acc() to be called, which does some preparation and then > + * sets TIF_SVE. > + * > + * When stored, FPSIMD registers V0-V31 are encoded in > + * task->fpsimd_state; bits [max : 128] for each of Z0-Z31 are > + * logically zero but not stored anywhere; P0-P15 and FFR are not > + * stored and have unspecified values from userspace's point of > + * view. For hygiene purposes, the kernel zeroes them on next use, > + * but userspace is discouraged from relying on this. > + * > + * task->thread.sve_state does not need to be non-NULL, valid or any > + * particular size: it must not be dereferenced. > + * > + * * FPSR and FPCR are always stored in task->fpsimd_state irrespctive of > + * whether TIF_SVE is clear or set, since these are not vector length > + * dependent. > + */ > + > +/* > + * Update current's FPSIMD/SVE registers from thread_struct. > + * > + * This function should be called only when the FPSIMD/SVE state in > + * thread_struct is known to be up to date, when preparing to enter > + * userspace. > + * > + * Softirqs (and preemption) must be disabled. > + */ > +static void task_fpsimd_load(void) > +{ > + WARN_ON(!in_softirq() && !irqs_disabled()); > + > + if (system_supports_sve() && test_thread_flag(TIF_SVE)) > + sve_load_state(sve_pffr(current), > + ¤t->thread.fpsimd_state.fpsr, > + sve_vq_from_vl(current->thread.sve_vl) - 1); > + else > + fpsimd_load_state(¤t->thread.fpsimd_state); > + > + if (system_supports_sve()) { > + /* Toggle SVE trapping for userspace if needed */ > + if (test_thread_flag(TIF_SVE)) > + sve_user_enable(); > + else > + sve_user_disable(); > + > + /* Serialised by exception return to user */ > + } > +} > + > +/* > + * Ensure current's FPSIMD/SVE storage in thread_struct is up to date > + * with respect to the CPU registers. > + * > + * Softirqs (and preemption) must be disabled. > + */ > +static void task_fpsimd_save(void) > +{ > + WARN_ON(!in_softirq() && !irqs_disabled()); > + > + if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) { > + if (system_supports_sve() && test_thread_flag(TIF_SVE)) { > + if (WARN_ON(sve_get_vl() != current->thread.sve_vl)) { > + /* > + * Can't save the user regs, so current would > + * re-enter user with corrupt state. > + * There's no way to recover, so kill it: > + */ > + force_signal_inject( > + SIGKILL, 0, current_pt_regs(), 0); > + return; > + } > + > + sve_save_state(sve_pffr(current), > + ¤t->thread.fpsimd_state.fpsr); > + } else > + fpsimd_save_state(¤t->thread.fpsimd_state); > + } > +} > + > +#define ZREG(sve_state, vq, n) ((char *)(sve_state) + \ > + (SVE_SIG_ZREG_OFFSET(vq, n) - SVE_SIG_REGS_OFFSET)) > + > +/* > + * Transfer the FPSIMD state in task->thread.fpsimd_state to > + * task->thread.sve_state. > + * > + * Task can be a non-runnable task, or current. In the latter case, > + * softirqs (and preemption) must be disabled. > + * task->thread.sve_state must point to at least sve_state_size(task) > + * bytes of allocated kernel memory. > + * task->thread.fpsimd_state must be up to date before calling this function. > + */ > +static void fpsimd_to_sve(struct task_struct *task) > +{ > + unsigned int vq; > + void *sst = task->thread.sve_state; > + struct fpsimd_state const *fst = &task->thread.fpsimd_state; > + unsigned int i; > + > + if (!system_supports_sve()) > + return; > + > + vq = sve_vq_from_vl(task->thread.sve_vl); > + for (i = 0; i < 32; ++i) > + memcpy(ZREG(sst, vq, i), &fst->vregs[i], > + sizeof(fst->vregs[i])); > +} > + > +#ifdef CONFIG_ARM64_SVE > + > +/* > + * Return how many bytes of memory are required to store the full SVE > + * state for task, given task's currently configured vector length. > + */ > +size_t sve_state_size(struct task_struct const *task) > +{ > + return SVE_SIG_REGS_SIZE(sve_vq_from_vl(task->thread.sve_vl)); > +} > + > +/* > + * Ensure that task->thread.sve_state is allocated and sufficiently large. > + * > + * This function should be used only in preparation for replacing > + * task->thread.sve_state with new data. The memory is always zeroed > + * here to prevent stale data from showing through: this is done in > + * the interest of testability and predictability: except in the > + * do_sve_acc() case, there is no ABI requirement to hide stale data > + * written previously be task. > + */ > +void sve_alloc(struct task_struct *task) > +{ > + if (task->thread.sve_state) { > + memset(task->thread.sve_state, 0, sve_state_size(current)); > + return; > + } > + > + /* This is a small allocation (maximum ~8KB) and Should Not Fail. */ > + task->thread.sve_state = > + kzalloc(sve_state_size(task), GFP_KERNEL); > + > + /* > + * If future SVE revisions can have larger vectors though, > + * this may cease to be true: > + */ > + BUG_ON(!task->thread.sve_state); > +} > + > +/* > + * Called from the put_task_struct() path, which cannot get here > + * unless dead_task is really dead and not schedulable. > + */ > +void fpsimd_release_task(struct task_struct *dead_task) > +{ > + __sve_free(dead_task); > +} > + > +#endif /* CONFIG_ARM64_SVE */ > + > +/* > + * Trapped SVE access > + * > + * Storage is allocated for the full SVE state, the current FPSIMD > + * register contents are migrated across, and TIF_SVE is set so that > + * the SVE access trap will be disabled the next time this task > + * reaches ret_to_user. > + * > + * TIF_SVE should be clear on entry: otherwise, task_fpsimd_load() > + * would have disabled the SVE access trap for userspace during > + * ret_to_user, making an SVE access trap impossible in that case. > + */ > +asmlinkage void do_sve_acc(unsigned int esr, struct pt_regs *regs) > +{ > + /* Even if we chose not to use SVE, the hardware could still trap: */ > + if (unlikely(!system_supports_sve()) || WARN_ON(is_compat_task())) { > + force_signal_inject(SIGILL, ILL_ILLOPC, regs, 0); > + return; > + } > + > + sve_alloc(current); > + > + local_bh_disable(); > + > + task_fpsimd_save(); > + fpsimd_to_sve(current); > + > + /* Force ret_to_user to reload the registers: */ > + fpsimd_flush_task_state(current); > + set_thread_flag(TIF_FOREIGN_FPSTATE); > + > + if (test_and_set_thread_flag(TIF_SVE)) > + WARN_ON(1); /* SVE access shouldn't have trapped */ > + > + local_bh_enable(); > +} > + > +/* > * Trapped FP/ASIMD access. > */ > asmlinkage void do_fpsimd_acc(unsigned int esr, struct pt_regs *regs) > @@ -145,8 +428,8 @@ void fpsimd_thread_switch(struct task_struct *next) > * the registers is in fact the most recent userland FPSIMD state of > * 'current'. > */ > - if (current->mm && !test_thread_flag(TIF_FOREIGN_FPSTATE)) > - fpsimd_save_state(¤t->thread.fpsimd_state); > + if (current->mm) > + task_fpsimd_save(); > > if (next->mm) { > /* > @@ -168,6 +451,8 @@ void fpsimd_thread_switch(struct task_struct *next) > > void fpsimd_flush_thread(void) > { > + int vl; > + > if (!system_supports_fpsimd()) > return; > > @@ -175,6 +460,30 @@ void fpsimd_flush_thread(void) > > memset(¤t->thread.fpsimd_state, 0, sizeof(struct fpsimd_state)); > fpsimd_flush_task_state(current); > + > + if (system_supports_sve()) { > + clear_thread_flag(TIF_SVE); > + sve_free(current); > + > + /* > + * Reset the task vector length as required. > + * This is where we ensure that all user tasks have a valid > + * vector length configured: no kernel task can become a user > + * task without an exec and hence a call to this function. > + * If a bug causes this to go wrong, we make some noise and > + * try to fudge thread.sve_vl to a safe value here. > + */ > + vl = current->thread.sve_vl; > + > + if (vl == 0) > + vl = SVE_VL_MIN; > + > + if (WARN_ON(!sve_vl_valid(vl))) > + vl = SVE_VL_MIN; > + > + current->thread.sve_vl = vl; > + } > + > set_thread_flag(TIF_FOREIGN_FPSTATE); > > local_bh_enable(); > @@ -183,6 +492,9 @@ void fpsimd_flush_thread(void) > /* > * Save the userland FPSIMD state of 'current' to memory, but only if the state > * currently held in the registers does in fact belong to 'current' > + * > + * Currently, SVE tasks can't exist, so just WARN in that case. > + * Subsequent patches will add full SVE support here. > */ > void fpsimd_preserve_current_state(void) > { > @@ -194,6 +506,8 @@ void fpsimd_preserve_current_state(void) > if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) > fpsimd_save_state(¤t->thread.fpsimd_state); > > + WARN_ON_ONCE(test_and_clear_thread_flag(TIF_SVE)); > + > local_bh_enable(); > } > > @@ -212,7 +526,7 @@ void fpsimd_restore_current_state(void) > if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) { > struct fpsimd_state *st = ¤t->thread.fpsimd_state; > > - fpsimd_load_state(st); > + task_fpsimd_load(); > __this_cpu_write(fpsimd_last_state, st); > st->cpu = smp_processor_id(); > } > @@ -381,8 +695,8 @@ static int fpsimd_cpu_pm_notifier(struct notifier_block *self, > { > switch (cmd) { > case CPU_PM_ENTER: > - if (current->mm && !test_thread_flag(TIF_FOREIGN_FPSTATE)) > - fpsimd_save_state(¤t->thread.fpsimd_state); > + if (current->mm) > + task_fpsimd_save(); > this_cpu_write(fpsimd_last_state, NULL); > break; > case CPU_PM_EXIT: > diff --git a/arch/arm64/kernel/process.c b/arch/arm64/kernel/process.c > index c15ec41..b2adcce 100644 > --- a/arch/arm64/kernel/process.c > +++ b/arch/arm64/kernel/process.c > @@ -49,6 +49,7 @@ > #include <linux/notifier.h> > #include <trace/events/power.h> > #include <linux/percpu.h> > +#include <linux/thread_info.h> > > #include <asm/alternative.h> > #include <asm/compat.h> > @@ -273,11 +274,27 @@ void release_thread(struct task_struct *dead_task) > { > } > > +void arch_release_task_struct(struct task_struct *tsk) > +{ > + fpsimd_release_task(tsk); > +} > + > +/* > + * src and dst may temporarily have aliased sve_state after task_struct > + * is copied. We cannot fix this properly here, because src may have > + * live SVE state and dst's thread_info may not exist yet, so tweaking > + * either src's or dst's TIF_SVE is not safe. > + * > + * The unaliasing is done in copy_thread() instead. This works because > + * dst is not schedulable or traceable until both of these functions > + * have been called. > + */ > int arch_dup_task_struct(struct task_struct *dst, struct task_struct *src) > { > if (current->mm) > fpsimd_preserve_current_state(); > *dst = *src; > + > return 0; > } > > @@ -290,6 +307,13 @@ int copy_thread(unsigned long clone_flags, unsigned long stack_start, > > memset(&p->thread.cpu_context, 0, sizeof(struct cpu_context)); > > + /* > + * Unalias p->thread.sve_state (if any) from the parent task > + * and disable discard SVE state for p: > + */ > + clear_tsk_thread_flag(p, TIF_SVE); > + p->thread.sve_state = NULL; > + > if (likely(!(p->flags & PF_KTHREAD))) { > *childregs = *current_pt_regs(); > childregs->regs[0] = 0; > diff --git a/arch/arm64/kernel/traps.c b/arch/arm64/kernel/traps.c > index 18c0290..9d3c7f0 100644 > --- a/arch/arm64/kernel/traps.c > +++ b/arch/arm64/kernel/traps.c > @@ -310,8 +310,8 @@ static int call_undef_hook(struct pt_regs *regs) > return fn ? fn(regs, instr) : 1; > } > > -static void force_signal_inject(int signal, int code, struct pt_regs *regs, > - unsigned long address) > +void force_signal_inject(int signal, int code, struct pt_regs *regs, > + unsigned long address) > { > siginfo_t info; > void __user *pc = (void __user *)instruction_pointer(regs); > @@ -325,7 +325,7 @@ static void force_signal_inject(int signal, int code, struct pt_regs *regs, > desc = "illegal memory access"; > break; > default: > - desc = "bad mode"; > + desc = "unknown or unrecoverable error"; > break; > } Is this a separate trivial clean-up patch? It seems like you should handle SIGKILL explicitly? -- Alex Bennée