The existing FPSIMD context switch code contains a couple of instances of {set,clear}_ti_thread(task_thread_info(task)). Since there are thread flag manipulators that operate directly on task_struct, this verbosity isn't strictly needed. For consistency, this patch simplifies the affected calls. This should have no impact on behaviour. Signed-off-by: Dave Martin <Dave.Martin@xxxxxxx> Reviewed-by: Alex Bennée <alex.bennee@xxxxxxxxxx> Acked-by: Ard Biesheuvel <ard.biesheuvel@xxxxxxxxxx> --- arch/arm64/kernel/fpsimd.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index 5d547de..7a865c8 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c @@ -159,11 +159,9 @@ void fpsimd_thread_switch(struct task_struct *next) if (__this_cpu_read(fpsimd_last_state) == st && st->cpu == smp_processor_id()) - clear_ti_thread_flag(task_thread_info(next), - TIF_FOREIGN_FPSTATE); + clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE); else - set_ti_thread_flag(task_thread_info(next), - TIF_FOREIGN_FPSTATE); + set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE); } } -- 2.1.4