Re: [PATCH] sched: remove sched_find_first_bit()

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On Mon, May 15, 2017 at 10:58 PM, Yury Norov <ynorov@xxxxxxxxxxxxxxxxxx> wrote:
> On Mon, May 15, 2017 at 10:31:17PM +0200, Arnd Bergmann wrote:
>> On Mon, May 15, 2017 at 6:17 PM, Yury Norov <ynorov@xxxxxxxxxxxxxxxxxx> wrote:
>>
> Yes, something like this. But size is not the multiple of BITS_PER_LONG in
> general. This should work better:
>
>        switch (round_up(size), BITS_PER_LONG) {
>        case BITS_PER_LONG * 4:
>                if (addr[0])
>                        goto ret;
>                addr++;
>                idx += BITS_PER_LONG;
>        case BITS_PER_LONG * 3:
>                if (addr[0])
>                        goto ret;
>                addr++;
>                idx += BITS_PER_LONG;
>        case BITS_PER_LONG * 2:
>                if (addr[0])
>                        goto ret;
>                addr++;
>                idx += BITS_PER_LONG;
>        case BITS_PER_LONG * 1:
>                if (addr[0])
>                        goto ret;
>                addr++;
>                idx += BITS_PER_LONG;
>                return idx;
>        }
>
>        return __find_first_bit(addr, size);
>
> ret:
>        return idx + min(__ffs(addr[0]), size % BITS_PER_LONG;
>        }
>
> (I didn't test it yet though)
>
>> However, on architectures that rely on
>> include/asm-generic/bitops/__ffs.h or something
>> similarly verbose, this would just add needless bloat
>> to the size rather than actually making a difference
>> in performance.

I tried something along these lines earlier and couldn't
get it to produce the comparable object code in the
common case.

For sched_find_first_bit() I was able to cheat and
pass 128 as the length (along with a comment), and
most others are either multiples of BITS_PER_LONG,
or they are not constant.

       Arnd



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