On 04/24/2012 09:10 AM, Peter Zijlstra wrote: > Hi all, > > The SCHED_DEADLINE review resulted in the following three patches; > > The first is a cleanup of various copies of the same GCC loop optimization > work-around. I don't think this patch is too controversial, at worst I've > picked a wrong name, but I wanted to get it out there in case people > know more sites. > > The second two implement a few u128 operations so we can do 128bit math.. I > know a few people will die a little inside, but having nanosecond granularity > time accounting leads to very big numbers very quickly and when you need to > multiply them 64bit really isn't that much. I played with some of this stuff awhile ago, and for timekeeping, it seemed like a 64x32->96 bit multiply followed by a right shift was enough, and that operation is a lot faster on 32-bit architectures than a full 64x64->128 multiply. Something like: uint64_t mul_64_32_shift(uint64_t a, uint32_t mult, uint32_t shift) { return (uint64_t)( ((__uint128_t)a * (__uint128_t)mult) >> shift ); } or (untested, but compilable 32-bit gcc) uint64_t mul_64_32_shift(uint64_t a, uint32_t mult, uint32_t shift) { uint64_t part1 = ((a & 0xFFFFFFFFULL) * mult) >> shift; uint64_t part2 = ((a >> 32) * mult) << (32 - shift); return part1 + part2; } --Andy -- To unsubscribe from this list: send the line "unsubscribe linux-arch" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html