[PATCH 2/2] x86: BUG(): use UNREACHABLE()

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This uses the new UNREACHABLE() macro in x86's BUG() macro.  In my
test builds, this saved 2022 bytes of text in vmlinux on x86_64,
3051 bytes on i686.  (I didn't bother to calculate the additional
savings in .ko text.)

Signed-off-by: Roland McGrath <roland@xxxxxxxxxx>
CC: Jakub Jelinek <jakub@xxxxxxxxxx>
---
 arch/x86/include/asm/bug.h |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/arch/x86/include/asm/bug.h b/arch/x86/include/asm/bug.h
index d9cf1cd..a6458a3 100644
--- a/arch/x86/include/asm/bug.h
+++ b/arch/x86/include/asm/bug.h
@@ -22,14 +22,14 @@ do {								\
 		     ".popsection"				\
 		     : : "i" (__FILE__), "i" (__LINE__),	\
 		     "i" (sizeof(struct bug_entry)));		\
-	for (;;) ;						\
+	UNREACHABLE();						\
 } while (0)
 
 #else
 #define BUG()							\
 do {								\
 	asm volatile("ud2");					\
-	for (;;) ;						\
+	UNREACHABLE();						\
 } while (0)
 #endif
 
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