On Wed, Dec 15, 2021 at 11:06:20AM +0100, Peter Zijlstra wrote: > On Tue, Dec 14, 2021 at 07:46:25PM -0800, Peter Oskolkov wrote: > > On Tue, Dec 14, 2021 at 12:55 PM Peter Zijlstra <peterz@xxxxxxxxxxxxx> wrote: > > > > > > Hi, > > > > > > This is actually tested code; but still missing the SMP wake-to-idle machinery. > > > I still need to think about that. > > > > Thanks, Peter! > > > > At a first glance, your main patch does not look much smaller than > > mine, and I thought the whole point of re-doing it was to throw away > > extra features and make things smaller/simpler... > > Well, simpler was the goal. I didn't really focus on size much. It isn't > really big to begin with. > > But yes, it has 5 hooks now, 3 syscalls and lots of comments and all > that under 900 lines, not bad I'd say. > > Also I think you wanted something like this? I'm not sure of the LAZY > name, but I can't seem to come up with anything saner atm. > > > --- > --- a/include/linux/sched.h > +++ b/include/linux/sched.h > @@ -1297,6 +1297,7 @@ struct task_struct { > > #ifdef CONFIG_UMCG > /* setup by sys_umcg_ctrl() */ > + u32 umcg_flags; > clockid_t umcg_clock; > struct umcg_task __user *umcg_task; > > --- a/include/uapi/linux/umcg.h > +++ b/include/uapi/linux/umcg.h > @@ -133,11 +133,13 @@ struct umcg_task { > * @UMCG_CTL_REGISTER: register the current task as a UMCG task > * @UMCG_CTL_UNREGISTER: unregister the current task as a UMCG task > * @UMCG_CTL_WORKER: register the current task as a UMCG worker > + * @UMCG_CTL_LAZY: don't wake server on runnable enqueue > */ > enum umcg_ctl_flag { > UMCG_CTL_REGISTER = 0x00001, > UMCG_CTL_UNREGISTER = 0x00002, > UMCG_CTL_WORKER = 0x10000, > + UMCG_CTL_LAZY = 0x20000, > }; > > #endif /* _UAPI_LINUX_UMCG_H */ > --- a/kernel/sched/umcg.c > +++ b/kernel/sched/umcg.c > @@ -416,6 +416,27 @@ static int umcg_enqueue_runnable(struct > } > > /* > + * Enqueue tsk to it's server's runnable list and wake the server for pickup if > + * so desired. Notable LAZY workers will not wake the server and rely on the > + * server to do pickup whenever it naturally runs next. > + * > + * Returns: > + * 0: success > + * -EFAULT > + */ > +static int umcg_enqueue_and_wake(struct task_struct *tsk, bool force) > +{ > + int ret = umcg_enqueue_runnable(tsk); > + if (ret) > + return ret; > + > + if (force || !(tsk->umcg_flags & UMCG_CTL_LAZY)) > + ret = umcg_wake_server(tsk); > + > + return ret; > +} Aah, this has a problem when the server is otherwise idle. I think we need that TF_IDLE thing for this too. Let me go write a test-case for all this.