[PATCH 3/7] random: Ignore GRND_RANDOM in getentropy(2)

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The separate blocking pool is going away.  Start by ignoring
GRND_RANDOM in getentropy(2).

This should not materially break any API.  Any code that worked
without this change should work at least as well with this change.

Signed-off-by: Andy Lutomirski <luto@xxxxxxxxxx>
---
 drivers/char/random.c       | 3 ---
 include/uapi/linux/random.h | 2 +-
 2 files changed, 1 insertion(+), 4 deletions(-)

diff --git a/drivers/char/random.c b/drivers/char/random.c
index acabb870f222..1ad2c7eaf675 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -2135,9 +2135,6 @@ SYSCALL_DEFINE3(getrandom, char __user *, buf, size_t, count,
 	if (count > INT_MAX)
 		count = INT_MAX;
 
-	if (flags & GRND_RANDOM)
-		return _random_read(flags & GRND_NONBLOCK, buf, count);
-
 	if (!(flags & GRND_INSECURE) && !crng_ready()) {
 		if (flags & GRND_NONBLOCK)
 			return -EAGAIN;
diff --git a/include/uapi/linux/random.h b/include/uapi/linux/random.h
index c092d20088d3..dcc1b3e6106f 100644
--- a/include/uapi/linux/random.h
+++ b/include/uapi/linux/random.h
@@ -48,7 +48,7 @@ struct rand_pool_info {
  * Flags for getrandom(2)
  *
  * GRND_NONBLOCK	Don't block and return EAGAIN instead
- * GRND_RANDOM		Use the /dev/random pool instead of /dev/urandom
+ * GRND_RANDOM		No effect
  * GRND_INSECURE	Return non-cryptographic random bytes
  */
 #define GRND_NONBLOCK	0x0001
-- 
2.21.0




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