Re: [PATCH 05/19] Add io_uring IO interface

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On Wed, Feb 13, 2019 at 1:07 AM Andy Lutomirski <luto@xxxxxxxxxxxxxx> wrote:
> > On Feb 12, 2019, at 3:53 PM, Jens Axboe <axboe@xxxxxxxxx> wrote:
> >> On 2/12/19 4:46 PM, Jens Axboe wrote:
> >>> On 2/12/19 4:28 PM, Jann Horn wrote:
> >>>> On Wed, Feb 13, 2019 at 12:19 AM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >>>>> On 2/12/19 4:11 PM, Jann Horn wrote:
> >>>>>> On Wed, Feb 13, 2019 at 12:00 AM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >>>>>>> On 2/12/19 3:57 PM, Jann Horn wrote:
> >>>>>>>> On Tue, Feb 12, 2019 at 11:52 PM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >>>>>>>>> On 2/12/19 3:45 PM, Jens Axboe wrote:
> >>>>>>>>>> On 2/12/19 3:40 PM, Jann Horn wrote:
> >>>>>>>>>>> On Tue, Feb 12, 2019 at 11:06 PM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >>>>>>>>>>>> On 2/12/19 3:03 PM, Jens Axboe wrote:
> >>>>>>>>>>>>> On 2/12/19 2:42 PM, Jann Horn wrote:
> >>>>>>>>>>>>>> On Sat, Feb 9, 2019 at 5:15 AM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >>>>>>>>>>>>>>> On 2/8/19 3:12 PM, Jann Horn wrote:
> >>>>>>>>>>>>>>>> On Fri, Feb 8, 2019 at 6:34 PM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >>>>>>>>>>>>>>>> The submission queue (SQ) and completion queue (CQ) rings are shared
> >>>>>>>>>>>>>>>> between the application and the kernel. This eliminates the need to
> >>>>>>>>>>>>>>>> copy data back and forth to submit and complete IO.
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> IO submissions use the io_uring_sqe data structure, and completions
> >>>>>>>>>>>>>>>> are generated in the form of io_uring_cqe data structures. The SQ
> >>>>>>>>>>>>>>>> ring is an index into the io_uring_sqe array, which makes it possible
> >>>>>>>>>>>>>>>> to submit a batch of IOs without them being contiguous in the ring.
> >>>>>>>>>>>>>>>> The CQ ring is always contiguous, as completion events are inherently
> >>>>>>>>>>>>>>>> unordered, and hence any io_uring_cqe entry can point back to an
> >>>>>>>>>>>>>>>> arbitrary submission.
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> Two new system calls are added for this:
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> io_uring_setup(entries, params)
> >>>>>>>>>>>>>>>>        Sets up an io_uring instance for doing async IO. On success,
> >>>>>>>>>>>>>>>>        returns a file descriptor that the application can mmap to
> >>>>>>>>>>>>>>>>        gain access to the SQ ring, CQ ring, and io_uring_sqes.
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize)
> >>>>>>>>>>>>>>>>        Initiates IO against the rings mapped to this fd, or waits for
> >>>>>>>>>>>>>>>>        them to complete, or both. The behavior is controlled by the
> >>>>>>>>>>>>>>>>        parameters passed in. If 'to_submit' is non-zero, then we'll
> >>>>>>>>>>>>>>>>        try and submit new IO. If IORING_ENTER_GETEVENTS is set, the
> >>>>>>>>>>>>>>>>        kernel will wait for 'min_complete' events, if they aren't
> >>>>>>>>>>>>>>>>        already available. It's valid to set IORING_ENTER_GETEVENTS
> >>>>>>>>>>>>>>>>        and 'min_complete' == 0 at the same time, this allows the
> >>>>>>>>>>>>>>>>        kernel to return already completed events without waiting
> >>>>>>>>>>>>>>>>        for them. This is useful only for polling, as for IRQ
> >>>>>>>>>>>>>>>>        driven IO, the application can just check the CQ ring
> >>>>>>>>>>>>>>>>        without entering the kernel.
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> With this setup, it's possible to do async IO with a single system
> >>>>>>>>>>>>>>>> call. Future developments will enable polled IO with this interface,
> >>>>>>>>>>>>>>>> and polled submission as well. The latter will enable an application
> >>>>>>>>>>>>>>>> to do IO without doing ANY system calls at all.
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> For IRQ driven IO, an application only needs to enter the kernel for
> >>>>>>>>>>>>>>>> completions if it wants to wait for them to occur.
> >>>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>>> Each io_uring is backed by a workqueue, to support buffered async IO
> >>>>>>>>>>>>>>>> as well. We will only punt to an async context if the command would
> >>>>>>>>>>>>>>>> need to wait for IO on the device side. Any data that can be accessed
> >>>>>>>>>>>>>>>> directly in the page cache is done inline. This avoids the slowness
> >>>>>>>>>>>>>>>> issue of usual threadpools, since cached data is accessed as quickly
> >>>>>>>>>>>>>>>> as a sync interface.
> >>>>>>>>>>>>> [...]
> >>>>>>>>>>>>>>>> +static int io_submit_sqe(struct io_ring_ctx *ctx, const struct sqe_submit *s)
> >>>>>>>>>>>>>>>> +{
> >>>>>>>>>>>>>>>> +       struct io_kiocb *req;
> >>>>>>>>>>>>>>>> +       ssize_t ret;
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +       /* enforce forwards compatibility on users */
> >>>>>>>>>>>>>>>> +       if (unlikely(s->sqe->flags))
> >>>>>>>>>>>>>>>> +               return -EINVAL;
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +       req = io_get_req(ctx);
> >>>>>>>>>>>>>>>> +       if (unlikely(!req))
> >>>>>>>>>>>>>>>> +               return -EAGAIN;
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +       req->rw.ki_filp = NULL;
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +       ret = __io_submit_sqe(ctx, req, s, true);
> >>>>>>>>>>>>>>>> +       if (ret == -EAGAIN) {
> >>>>>>>>>>>>>>>> +               memcpy(&req->submit, s, sizeof(*s));
> >>>>>>>>>>>>>>>> +               INIT_WORK(&req->work, io_sq_wq_submit_work);
> >>>>>>>>>>>>>>>> +               queue_work(ctx->sqo_wq, &req->work);
> >>>>>>>>>>>>>>>> +               ret = 0;
> >>>>>>>>>>>>>>>> +       }
> >>>>>>>>>>>>>>>> +       if (ret)
> >>>>>>>>>>>>>>>> +               io_free_req(req);
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +       return ret;
> >>>>>>>>>>>>>>>> +}
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +static void io_commit_sqring(struct io_ring_ctx *ctx)
> >>>>>>>>>>>>>>>> +{
> >>>>>>>>>>>>>>>> +       struct io_sq_ring *ring = ctx->sq_ring;
> >>>>>>>>>>>>>>>> +
> >>>>>>>>>>>>>>>> +       if (ctx->cached_sq_head != ring->r.head) {
> >>>>>>>>>>>>>>>> +               WRITE_ONCE(ring->r.head, ctx->cached_sq_head);
> >>>>>>>>>>>>>>>> +               /* write side barrier of head update, app has read side */
> >>>>>>>>>>>>>>>> +               smp_wmb();
> >>>>>>>>>>>>>>>
> >>>>>>>>>>>>>>> Can you elaborate on what this memory barrier is doing? Don't you need
> >>>>>>>>>>>>>>> some sort of memory barrier *before* the WRITE_ONCE(), to ensure that
> >>>>>>>>>>>>>>> nobody sees the updated head before you're done reading the submission
> >>>>>>>>>>>>>>> queue entry? Or is that barrier elsewhere?
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>> The matching read barrier is in the application, it must do that before
> >>>>>>>>>>>>>> reading ->head for the SQ ring.
> >>>>>>>>>>>>>>
> >>>>>>>>>>>>>> For the other barrier, since the ring->r.head now has a READ_ONCE(),
> >>>>>>>>>>>>>> that should be all we need to ensure that loads are done.
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> READ_ONCE() / WRITE_ONCE are not hardware memory barriers that enforce
> >>>>>>>>>>>>> ordering with regard to concurrent execution on other cores. They are
> >>>>>>>>>>>>> only compiler barriers, influencing the order in which the compiler
> >>>>>>>>>>>>> emits things. (Well, unless you're on alpha, where READ_ONCE() implies
> >>>>>>>>>>>>> a memory barrier that prevents reordering of dependent reads.)
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> As far as I can tell, between the READ_ONCE(ring->array[...]) in
> >>>>>>>>>>>>> io_get_sqring() and the WRITE_ONCE() in io_commit_sqring(), you have
> >>>>>>>>>>>>> no *hardware* memory barrier that prevents reordering against
> >>>>>>>>>>>>> concurrently running userspace code. As far as I can tell, the
> >>>>>>>>>>>>> following could happen:
> >>>>>>>>>>>>>
> >>>>>>>>>>>>> - The kernel reads from ring->array in io_get_sqring(), then updates
> >>>>>>>>>>>>> the head in io_commit_sqring(). The CPU reorders the memory accesses
> >>>>>>>>>>>>> such that the write to the head becomes visible before the read from
> >>>>>>>>>>>>> ring->array has completed.
> >>>>>>>>>>>>> - Userspace observes the write to the head and reuses the array slots
> >>>>>>>>>>>>> the kernel has freed with the write, clobbering ring->array before the
> >>>>>>>>>>>>> kernel reads from ring->array.
> >>>>>>>>>>>>
> >>>>>>>>>>>> I'd say this is highly theoretical for the normal use case, as we
> >>>>>>>>>>>> will have submitted IO in between. Hence the load must have been done.
> >>>>>>>>>>
> >>>>>>>>>> Sorry, I'm confused. Who is "we", and which load are you referring to?
> >>>>>>>>>> io_sq_thread() goes directly from io_get_sqring() to
> >>>>>>>>>> io_commit_sqring(), with only a conditional io_sqe_needs_user() in
> >>>>>>>>>> between, if the `i == ARRAY_SIZE(sqes)` check triggers. There is no
> >>>>>>>>>> "submitting IO" in the middle.
> >>>>>>>>>
> >>>>>>>>> You are right, the patch I sent IS needed for the sq thread case! It's
> >>>>>>>>> only true for the "normal" case that we don't need the smp_mb() before
> >>>>>>>>> writing the sq ring head, as sqes are fully consumed at that point.
> >>>>>>>
> >>>>>>> Hmm... does that actually matter? As long as you don't have an
> >>>>>>> explicit barrier for this, the CPU could still reorder things, right?
> >>>>>>> Pull the store in front of everything else?
> >>>>>>
> >>>>>> If the IO has been submitted, by definition the loads have completed.
> >>>>>> At that point it should be fine to commit the ring head that the
> >>>>>> application sees.
> >>>>>
> >>>>> What exactly do you mean by "the IO has been submitted"? Are you
> >>>>> talking about interaction with hardware, or about the end of the
> >>>>> syscall, or something else?
> >>>>
> >>>> I mean that the loads from the sqe, which the IO is made of, have been
> >>>> done. That's what we care about here, right? The sqe has either been
> >>>> turned into an io request and has been submitted, or it has been copied.
> >>>
> >>> But they might not actually be done. AFAIU the CPU is allowed to do
> >>> the WRITE_ONCE of the head before doing any of the reads from the sqe
> >>> - loads and stores you do, as observed by a concurrently executing
> >>> thread, can happen in an order independent of the order in which you
> >>> write them in your code unless you use memory barriers. So the CPU
> >>> might decide to first write the new head, then do the read for
> >>> io_get_sqring(), and then do the __io_submit_sqe(), potentially
> >>> reading e.g. a IORING_OP_NOP opcode that has been written by
> >>> concurrently executing userspace after userspace has observed the
> >>> bumped head.
> >>
> >> For that to be possible, we'd need NO ordering in between the IO
> >> submission and when we write the sq ring head. A single spin lock
> >> should do it, right?
> >>
> >> It's not that I'm set against adding an smp_mb() to io_commit_sqring(),
> >> but I think we're going off the deep end a little bit here on
> >> theoretical vs what can practically happen.
> >>
> >> For the regular IO cases, we will have done at least one lock/unlock
> >> cycle. This is true for nops as well, and poll. The only case that could
> >> potentially NOT have one is the fsync, for the case where we punt and
> >> don't add it to existing work, we don't have any locking in between.
> >>
> >> I'll add the smp_mb() for peace of mind.
> >
> > For reference, folded in:
> >
> >
> > diff --git a/fs/io_uring.c b/fs/io_uring.c
> > index 8d68569f9ba9..755ff8f411da 100644
> > --- a/fs/io_uring.c
> > +++ b/fs/io_uring.c
> > @@ -1690,6 +1690,13 @@ static void io_commit_sqring(struct io_ring_ctx *ctx)
> >    struct io_sq_ring *ring = ctx->sq_ring;
> >
> >    if (ctx->cached_sq_head != READ_ONCE(ring->r.head)) {
> > +        /*
> > +         * Ensure any loads from the SQEs are done at this point,
> > +         * since once we write the new head, the application could
> > +         * write new data to them.
> > +         */
> > +        smp_mb();
> > +
> >        WRITE_ONCE(ring->r.head, ctx->cached_sq_head);
> >        /*
> >         * write side barrier of head update, app has read side. See
> >
> >
>
> I haven’t followed the full set of machinations here, but would smp_store_release() be sufficient?  It is a *lot* faster on some architectures.

Ah, yeah, that should work... I forgot that that exists.




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