Thomas Gleixner <tglx@xxxxxxxxxxxxx> writes: > Eric, > > On Fri, 28 Sep 2018, Eric W. Biederman wrote: >> Thomas Gleixner <tglx@xxxxxxxxxxxxx> writes: >> > On Wed, 26 Sep 2018, Eric W. Biederman wrote: >> >> At the same time using the techniques from the nohz work and a little >> >> smarts I expect we could get the code to scale. >> > >> > You'd need to invoke the update when the namespace is switched in and >> > hasn't been updated since the last tick happened. That might be doable, but >> > you also need to take the wraparound constraints of the underlying >> > clocksources into account, which again can cause walking all name spaces >> > when they are all idle long enough. >> >> The wrap around constraints being how long before the time sources wrap >> around so you have to read them once per wrap around? I have not dug >> deeply enough into the code to see that yet. > > It's done by limiting the NOHZ idle time when all CPUs are going into deep > sleep for a long time, i.e. we make sure that at least one CPU comes back > sufficiently _before_ the wraparound happens and invokes the update > function. > > It's not so much a problem for TSC, but not every clocksource the kernel > supports has wraparound times in the range of hundreds of years. > > But yes, your idea of keeping track of wraparounds might work. Tricky, but > looks feasible on first sight, but we should be aware of the dragons. Oh. Yes. Definitely. A key enabler of any namespace implementation is figuring out how to tame the dragons. >> Please pardon me for thinking out load. >> >> There are one or more time sources that we use to compute the time >> and for each time source we have a conversion from ticks of the >> time source to nanoseconds. >> >> Each time source needs to be sampled at least once per wrap-around >> and something incremented so that we don't loose time when looking >> at that time source. >> >> There are several clocks presented to userspace and they all share the >> same length of second and are all fundamentally offsets from >> CLOCK_MONOTONIC. > > Yes. That's the readout side. This one is doable. But now look at timers. > > If you arm the timer from a name space, then it needs to be converted to > host time in order to sort it into the hrtimer queue and at some point arm > the clockevent device for it. This works as long as host and name space > time have a constant offset and the same skew. > > Once the name space time has a different skew this falls apart because the > armed timer will either expire late or early. > > Late might be acceptable, early violates the spec. You could do an extra > check for rescheduling it, if it's early, but that requires to store the > name space time accessor in the hrtimer itself because not every timer > expiry happens so that it can be checked in the name space context (think > signal based timers). We need to add this extra magic right into > __hrtimer_run_queues() which is called from the hard and soft interrupt. We > really don't want to touch all relevant callbacks or syscalls. The latter > is not sufficient anyway for signal based timer delivery. > > That's going to be interesting in terms of synchronization and might also > cause substantial overhead at least for the timers which belong to name > spaces. > > But that also means that anything which is early can and probably will > cause rearming of the timer hardware possibly for a very short delta. We > need to think about whether this can be abused to create interrupt storms. > > Now if you accept a bit late, which I'm not really happy about, then you > surely won't accept very late, i.e. hours, days. But that can happen when > settimeofday() comes into play. Right now with a single time domain, this > is easy. When settimeofday() or adjtimex() makes time jump, we just go and > reprogramm the hardware timers accordingly, which might also result in > immediate expiry of timers. > > But this does not help for time jumps in name spaces because the timer is > enqueued on the host time base. > > And no, we should not think about creating per name space hrtimer queues > and then have to walk through all of them for finding the first expiring > timer in order to arm the hardware. That cannot scale. > > Walking all hrtimer bases on all CPUs and check all queued timers whether > they belong to the affected name space does not scale either. > > So we'd need to keep track of queued timers belonging to a name space and > then just handle them. Interesting locking problem and also a scalability > issue because this might need to be done on all online CPUs. Haven't > thought it through, but it makes me shudder. Yes. I can see how this is a dragon that we need to figure out how to tame. It already exist somewhat for CLOCK_MONOTONIC vs CLOCK_REALTIME but still. >> I see two fundamental driving cases for a time namespace. > > <SNIP> > > I completely understand the problem you are trying to solve and yes, the > read out of time should be a solvable problem. There is simplified subproblem that I want to ask about but I will reply separately for that. >> Not that I think a final implementation would necessary look like what I >> have described. I just think it is possible with extreme care to evolve >> the current code base into something that can efficiently handle >> multiple time domains with slightly different lenghts of second. > > Yes, it really needs some serious thoughts and timekeeping is a really > complex place especially with NTP/PTP in play. We had quite some quality > time to make it work correctly and reliably, now you come along and want to > transform it into a multidimensional puzzle. :) I thought it was Einstein who pointed out what a puzzle timekeeping is, with the rest of us just playing catch up. ;-) >> It does though sound like it is going to take some serious digging >> through the code to understand how what everything does and how and why >> everthing works the way it does. Not something grafted on top with just >> a cursory understanding of how the code works. > > I fully agree and I'm happy to help with explanations and ideas and being > the one who shoots holes into yours. Sounds good. Eric