Re: [PATCH bpf-next v8 05/11] seccomp,landlock: Enforce Landlock programs per process hierarchy

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On Tue, Feb 27, 2018 at 01:41:15AM +0100, Mickaël Salaün wrote:
> The seccomp(2) syscall can be used by a task to apply a Landlock program
> to itself. As a seccomp filter, a Landlock program is enforced for the
> current task and all its future children. A program is immutable and a
> task can only add new restricting programs to itself, forming a list of
> programss.
> 
> A Landlock program is tied to a Landlock hook. If the action on a kernel
> object is allowed by the other Linux security mechanisms (e.g. DAC,
> capabilities, other LSM), then a Landlock hook related to this kind of
> object is triggered. The list of programs for this hook is then
> evaluated. Each program return a 32-bit value which can deny the action
> on a kernel object with a non-zero value. If every programs of the list
> return zero, then the action on the object is allowed.
> 
> Multiple Landlock programs can be chained to share a 64-bits value for a
> call chain (e.g. evaluating multiple elements of a file path).  This
> chaining is restricted when a process construct this chain by loading a
> program, but additional checks are performed when it requests to apply
> this chain of programs to itself.  The restrictions ensure that it is
> not possible to call multiple programs in a way that would imply to
> handle multiple shared values (i.e. cookies) for one chain.  For now,
> only a fs_pick program can be chained to the same type of program,
> because it may make sense if they have different triggers (cf. next
> commits).  This restrictions still allows to reuse Landlock programs in
> a safe way (e.g. use the same loaded fs_walk program with multiple
> chains of fs_pick programs).
> 
> Signed-off-by: Mickaël Salaün <mic@xxxxxxxxxxx>

...

> +struct landlock_prog_set *landlock_prepend_prog(
> +		struct landlock_prog_set *current_prog_set,
> +		struct bpf_prog *prog)
> +{
> +	struct landlock_prog_set *new_prog_set = current_prog_set;
> +	unsigned long pages;
> +	int err;
> +	size_t i;
> +	struct landlock_prog_set tmp_prog_set = {};
> +
> +	if (prog->type != BPF_PROG_TYPE_LANDLOCK_HOOK)
> +		return ERR_PTR(-EINVAL);
> +
> +	/* validate memory size allocation */
> +	pages = prog->pages;
> +	if (current_prog_set) {
> +		size_t i;
> +
> +		for (i = 0; i < ARRAY_SIZE(current_prog_set->programs); i++) {
> +			struct landlock_prog_list *walker_p;
> +
> +			for (walker_p = current_prog_set->programs[i];
> +					walker_p; walker_p = walker_p->prev)
> +				pages += walker_p->prog->pages;
> +		}
> +		/* count a struct landlock_prog_set if we need to allocate one */
> +		if (refcount_read(&current_prog_set->usage) != 1)
> +			pages += round_up(sizeof(*current_prog_set), PAGE_SIZE)
> +				/ PAGE_SIZE;
> +	}
> +	if (pages > LANDLOCK_PROGRAMS_MAX_PAGES)
> +		return ERR_PTR(-E2BIG);
> +
> +	/* ensure early that we can allocate enough memory for the new
> +	 * prog_lists */
> +	err = store_landlock_prog(&tmp_prog_set, current_prog_set, prog);
> +	if (err)
> +		return ERR_PTR(err);
> +
> +	/*
> +	 * Each task_struct points to an array of prog list pointers.  These
> +	 * tables are duplicated when additions are made (which means each
> +	 * table needs to be refcounted for the processes using it). When a new
> +	 * table is created, all the refcounters on the prog_list are bumped (to
> +	 * track each table that references the prog). When a new prog is
> +	 * added, it's just prepended to the list for the new table to point
> +	 * at.
> +	 *
> +	 * Manage all the possible errors before this step to not uselessly
> +	 * duplicate current_prog_set and avoid a rollback.
> +	 */
> +	if (!new_prog_set) {
> +		/*
> +		 * If there is no Landlock program set used by the current task,
> +		 * then create a new one.
> +		 */
> +		new_prog_set = new_landlock_prog_set();
> +		if (IS_ERR(new_prog_set))
> +			goto put_tmp_lists;
> +	} else if (refcount_read(&current_prog_set->usage) > 1) {
> +		/*
> +		 * If the current task is not the sole user of its Landlock
> +		 * program set, then duplicate them.
> +		 */
> +		new_prog_set = new_landlock_prog_set();
> +		if (IS_ERR(new_prog_set))
> +			goto put_tmp_lists;
> +		for (i = 0; i < ARRAY_SIZE(new_prog_set->programs); i++) {
> +			new_prog_set->programs[i] =
> +				READ_ONCE(current_prog_set->programs[i]);
> +			if (new_prog_set->programs[i])
> +				refcount_inc(&new_prog_set->programs[i]->usage);
> +		}
> +
> +		/*
> +		 * Landlock program set from the current task will not be freed
> +		 * here because the usage is strictly greater than 1. It is
> +		 * only prevented to be freed by another task thanks to the
> +		 * caller of landlock_prepend_prog() which should be locked if
> +		 * needed.
> +		 */
> +		landlock_put_prog_set(current_prog_set);
> +	}
> +
> +	/* prepend tmp_prog_set to new_prog_set */
> +	for (i = 0; i < ARRAY_SIZE(tmp_prog_set.programs); i++) {
> +		/* get the last new list */
> +		struct landlock_prog_list *last_list =
> +			tmp_prog_set.programs[i];
> +
> +		if (last_list) {
> +			while (last_list->prev)
> +				last_list = last_list->prev;
> +			/* no need to increment usage (pointer replacement) */
> +			last_list->prev = new_prog_set->programs[i];
> +			new_prog_set->programs[i] = tmp_prog_set.programs[i];
> +		}
> +	}
> +	new_prog_set->chain_last = tmp_prog_set.chain_last;
> +	return new_prog_set;
> +
> +put_tmp_lists:
> +	for (i = 0; i < ARRAY_SIZE(tmp_prog_set.programs); i++)
> +		put_landlock_prog_list(tmp_prog_set.programs[i]);
> +	return new_prog_set;
> +}

Nack on the chaining concept.
Please do not reinvent the wheel.
There is an existing mechanism for attaching/detaching/quering multiple
programs attached to cgroup and tracing hooks that are also
efficiently executed via BPF_PROG_RUN_ARRAY.
Please use that instead.

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