On 8/29/2016 12:48 PM, Peter Zijlstra wrote:
On Mon, Aug 29, 2016 at 12:40:32PM -0400, Chris Metcalf wrote:
On 8/29/2016 12:33 PM, Peter Zijlstra wrote:
On Tue, Aug 16, 2016 at 05:19:27PM -0400, Chris Metcalf wrote:
+ /*
+ * Request rescheduling unless we are in full dynticks mode.
+ * We would eventually get pre-empted without this, and if
+ * there's another task waiting, it would run; but by
+ * explicitly requesting the reschedule, we may reduce the
+ * latency. We could directly call schedule() here as well,
+ * but since our caller is the standard place where schedule()
+ * is called, we defer to the caller.
+ *
+ * A more substantive approach here would be to use a struct
+ * completion here explicitly, and complete it when we shut
+ * down dynticks, but since we presumably have nothing better
+ * to do on this core anyway, just spinning seems plausible.
+ */
+ if (!tick_nohz_tick_stopped())
+ set_tsk_need_resched(current);
This is broken.. and it would be really good if you don't actually need
to do this.
Can you elaborate?
Naked use of TIF_NEED_RESCHED like this is busted. There is more state
that needs to be poked to keep things consistent / working.
Would it be cleaner to just replace the set_tsk_need_resched() call
with something like:
set_current_state(TASK_INTERRUPTIBLE);
schedule();
__set_current_state(TASK_RUNNING);
or what would you recommend?
Or, as I said, just doing a busy loop here while testing to see
if need_resched or signal had been set?
--
Chris Metcalf, Mellanox Technologies
http://www.mellanox.com
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