Re: [PATCH, v9 3/3] cgroups: introduce timer slack controller

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Mon, 14 Mar 2011 16:05:24 +0200
Kirill A. Shutemov" <kirill@xxxxxxxxxxxxx> wrote:

> +Overview
> +--------
> +
> +Every task_struct has timer_slack_ns value. This value uses to round up
> +poll() and select() timeout values. This feature can be useful in
> +mobile environment where combined wakeups are desired.
> +
> +Originally, prctl() was the only way to change timer slack value of
> +a process. So you was not able change timer slack value of another
> +process.
> +
> +cgroup subsys "timer_slack" implements timer slack controller. It
> +provides a way to set minimal timer slack value for a group of tasks.
> +If a task belongs to a cgroup with minimal timer slack value higher than
> +task's value, cgroup's value will be applied.
> +
> +Timer slack controller allows to implement setting timer slack value of
> +a process based on a policy. For example, you can create foreground and
> +background cgroups and move tasks between them based on system state.

(quoting myself from last time)

Why do we need a cgroup for this as opposed to (say) inheritance over
fork(), or a system-wide knob, or a per-process/threadgroup knob, or
just leaving the existing code as-is?  Presumably you felt that a
cgroup approach is better for manageability, but you didn't tell us
about this and you didn't explore alternative ways of solving the
problem-which-you-didn't-describe.




I'm still having trouble seeing why we should merge this.  Who will use
it, and for what reason and what benefits will they see?  Quantified
benefits, if possible!

--
To unsubscribe from this list: send the line "unsubscribe linux-api" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at  http://vger.kernel.org/majordomo-info.html


[Index of Archives]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux