The DSDTs on most Cherry Trail devices have an ugly clutch where the PWM controller gets turned off from the _PS3 method of the graphics-card dev: Method (_PS3, 0, Serialized) // _PS3: Power State 3 { ... PWMB = PWMC /* \_SB_.PCI0.GFX0.PWMC */ PSAT |= 0x03 Local0 = PSAT /* \_SB_.PCI0.GFX0.PSAT */ ... } Where PSAT is the power-status register of the PWM controller. Since the i915 driver will do a pwm_get on the pwm device as it uses it to control the LCD panel backlight, there is a device-link marking the i915 device as a consumer of the pwm device. So that the PWM controller will always be suspended after the i915 driver suspends (which is the right thing to do). This causes the above GFX0 PS3 AML code to run before acpi_lpss.c calls acpi_lpss_save_ctx(). So on these devices the PWM controller will already be off when acpi_lpss_save_ctx() runs. This causes it to read/save all 1-s (0xffffffff) as ctx register values. When these bogus values get restored on resume the PWM controller actually keeps working, since most bits are reserved, but this does set bit 3 of the LPSS General purpose register, which for the PWM controller has the following function: "This bit is re-used to support 32kHz slow mode. Default is 19.2MHz as PWM source clock". This causes the clock of the PWM controller to switch from 19.2MHz to 32KHz, which is a slow-down of a factor 600. Surprisingly enough so far there have been few bug reports about this. This is likely because the i915 driver was hardcoding the PWM frequency to 46 KHz, which divided by 600 would result in a PWM frequency of approx. 78 Hz, which mostly still works fine. There are some bug reports about the LCD backlight flickering after suspend/resume which are likely caused by this issue. But with the upcoming patch-series to finally switch the i915 drivers code for external PWM controllers to use the atomic API and to honor the PWM frequency specified in the video BIOS (VBT), this becomes a much bigger problem. On most cases the VBT specifies either 200 Hz or 20 KHz as PWM frequency, which with the mentioned issue ends up being either 1/3 Hz, where the backlight actually visible blinks on and off every 3s, or in 33 Hz and horrible flickering of the backlight. There are a number of possible solutions to this problem: 1. Make acpi_lpss_save_ctx() run before GFX0._PS3 Pro: Clean solution from pov of not medling with save/restore ctx code Con: As mentioned the current ordering is the right thing to do Con: Requires assymmetry in at what suspend/resume phase we do the save vs restore, requiring more suspend/resume ordering hacks in already convoluted acpi_lpss.c suspend/resume code. 2. Do some sort of save once mode for the LPSS ctx Pro: Reasonably clean Con: Needs a new LPSS flag + code changes to handle the flag 3. Detect we have failed to save the ctx registers and do not restore them Pro: Not PWM specific, might help with issues on other LPSS devices too Con: If we can get away with not restoring the ctx why bother with it at all? 4. Do not save the ctx for CHT PWM controllers Pro: Clean, as simple as dropping a flag? Con: Not so simple as dropping a flag, needs a new flag to ensure that we still do lpss_deassert_reset() on device activation. 5. Make the pwm-lpss code fixup the LPSS-context registers Pro: Keeps acpi_lpss.c code clean Con: Moves knowledge of LPSS-context into the pwm-lpss.c code 1 and 5 both do not seem to be a desirable way forward. 3 and 4 seem ok, but they both assume that restoring the LPSS-context registers is not necessary. I have done a couple of test and those do show that restoring the LPSS-context indeed does not seem to be necessary on devices using s2idle suspend (and successfully reaching S0i3). But I have no hardware to test deep / S3 suspend. So I'm not sure that not restoring the context is safe. That leaves solution 2, which is about as simple / clean as 3 and 4, so this commit fixes the described problem by implementing a new LPSS_SAVE_CTX_ONCE flag and setting that for the CHT PWM controllers. Acked-by: Rafael J. Wysocki <rafael.j.wysocki@xxxxxxxxx> Signed-off-by: Hans de Goede <hdegoede@xxxxxxxxxx> --- Changes in v2: - Move #define LPSS_SAVE_CTX_ONCE define to group it with LPSS_SAVE_CTX --- drivers/acpi/acpi_lpss.c | 21 +++++++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-) diff --git a/drivers/acpi/acpi_lpss.c b/drivers/acpi/acpi_lpss.c index 67892fc0b822..a8d7d83ac761 100644 --- a/drivers/acpi/acpi_lpss.c +++ b/drivers/acpi/acpi_lpss.c @@ -67,7 +67,15 @@ ACPI_MODULE_NAME("acpi_lpss"); #define LPSS_CLK_DIVIDER BIT(2) #define LPSS_LTR BIT(3) #define LPSS_SAVE_CTX BIT(4) -#define LPSS_NO_D3_DELAY BIT(5) +/* + * For some devices the DSDT AML code for another device turns off the device + * before our suspend handler runs, causing us to read/save all 1-s (0xffffffff) + * as ctx register values. + * Luckily these devices always use the same ctx register values, so we can + * work around this by saving the ctx registers once on activation. + */ +#define LPSS_SAVE_CTX_ONCE BIT(5) +#define LPSS_NO_D3_DELAY BIT(6) struct lpss_private_data; @@ -254,7 +262,7 @@ static const struct lpss_device_desc byt_pwm_dev_desc = { }; static const struct lpss_device_desc bsw_pwm_dev_desc = { - .flags = LPSS_SAVE_CTX | LPSS_NO_D3_DELAY, + .flags = LPSS_SAVE_CTX_ONCE | LPSS_NO_D3_DELAY, .prv_offset = 0x800, .setup = bsw_pwm_setup, .resume_from_noirq = true, @@ -885,9 +893,14 @@ static int acpi_lpss_activate(struct device *dev) * we have to deassert reset line to be sure that ->probe() will * recognize the device. */ - if (pdata->dev_desc->flags & LPSS_SAVE_CTX) + if (pdata->dev_desc->flags & (LPSS_SAVE_CTX | LPSS_SAVE_CTX_ONCE)) lpss_deassert_reset(pdata); +#ifdef CONFIG_PM + if (pdata->dev_desc->flags & LPSS_SAVE_CTX_ONCE) + acpi_lpss_save_ctx(dev, pdata); +#endif + return 0; } @@ -1031,7 +1044,7 @@ static int acpi_lpss_resume(struct device *dev) acpi_lpss_d3_to_d0_delay(pdata); - if (pdata->dev_desc->flags & LPSS_SAVE_CTX) + if (pdata->dev_desc->flags & (LPSS_SAVE_CTX | LPSS_SAVE_CTX_ONCE)) acpi_lpss_restore_ctx(dev, pdata); return 0; -- 2.26.2