On Tue, Oct 2, 2012 at 6:00 PM, Yinghai Lu <yinghai@xxxxxxxxxx> wrote: > On Tue, Oct 2, 2012 at 3:38 PM, Bjorn Helgaas <bhelgaas@xxxxxxxxxx> wrote: > >> I don't know what the right answer is, but I do think it's better to >> resolve it inside PCI and ACPI rather than playing games with driver >> binding times in the driver core. > > is that ok to save that drivers_autoprobe bit in device.archdata for > ia64 and x86 that using acpi? You'll have to ask Len (cc'd) what he thinks about the ACPI piece, but I don't like the PCI piece. It's the same idea that Greg already said he wouldn't put in the driver core. Why would it be better to add this complexity in the ACPI and PCI cores? I still think you need to work on the ACPI/PCI binding issue. Yes, it's hard, but I'm not in favor of avoiding that hard work by adding kludges everywhere. Bjorn -- To unsubscribe from this list: send the line "unsubscribe linux-acpi" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html