[PATCH v2 10/25] x86/numa: simplify numa_distance allocation

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From: "Mike Rapoport (Microsoft)" <rppt@xxxxxxxxxx>

Allocation of numa_distance uses memblock_phys_alloc_range() to limit
allocation to be below the last mapped page.

But NUMA initializaition runs after the direct map is populated and
there is also code in setup_arch() that adjusts memblock limit to
reflect how much memory is already mapped in the direct map.

Simplify the allocation of numa_distance and use plain memblock_alloc().

Signed-off-by: Mike Rapoport (Microsoft) <rppt@xxxxxxxxxx>
---
 arch/x86/mm/numa.c | 7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/arch/x86/mm/numa.c b/arch/x86/mm/numa.c
index 5e1dde26674b..edfc38803779 100644
--- a/arch/x86/mm/numa.c
+++ b/arch/x86/mm/numa.c
@@ -331,7 +331,6 @@ static int __init numa_alloc_distance(void)
 	nodemask_t nodes_parsed;
 	size_t size;
 	int i, j, cnt = 0;
-	u64 phys;
 
 	/* size the new table and allocate it */
 	nodes_parsed = numa_nodes_parsed;
@@ -342,16 +341,14 @@ static int __init numa_alloc_distance(void)
 	cnt++;
 	size = cnt * cnt * sizeof(numa_distance[0]);
 
-	phys = memblock_phys_alloc_range(size, PAGE_SIZE, 0,
-					 PFN_PHYS(max_pfn_mapped));
-	if (!phys) {
+	numa_distance = memblock_alloc(size, PAGE_SIZE);
+	if (!numa_distance) {
 		pr_warn("Warning: can't allocate distance table!\n");
 		/* don't retry until explicitly reset */
 		numa_distance = (void *)1LU;
 		return -ENOMEM;
 	}
 
-	numa_distance = __va(phys);
 	numa_distance_cnt = cnt;
 
 	/* fill with the default distances */
-- 
2.43.0





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