On 11/15/2023 04:40, Mika Westerberg wrote:
Hi Mario,
On Tue, Nov 14, 2023 at 02:07:53PM -0600, Mario Limonciello wrote:
USB4 routers support a feature called "PCIe tunneling". This
allows PCIe traffic to be transmitted over USB4 fabric.
PCIe root ports that are used in this fashion can be discovered
by device specific data that specifies the USB4 router they are
connected to. For the PCI core, the specific connection information
doesn't matter, but it's interesting to know that this root port is
used for tunneling traffic. This will allow other decisions to be
made based upon it.
Detect the `usb4-host-interface` _DSD and if it's found save it
into a new `is_virtual_link` bit in `struct pci_device`.
While this is fine for the "first" tunneled link, this does not take
into account possible other "virtual" links that lead to the endpoint in
question. Typically for eGPU it only makes sense to plug it directly to
the host but say there is a USB4 hub (with PCIe tunneling capabilities)
in the middle. Now the link from the hub to the eGPU that is also
"virtual" is not marked as such and the bandwidth calculations may not
get what is expected.
Right; you mentioned the DVSEC available for hubs in this case. As I
don't have one of these to validate it works properly I was thinking
that should be a follow up.
If you think it should be part of the same series I'll add it, but I'd
ask if you can please check I did it right on one that reports the DVSEC?
It should be possible to map the PCIe ports that go over USB4 links
through router port operation "Get PCIe Downstream Entry Mapping" and
for the Thunderbolt 3 there is the DROM entries (I believe Lukas has
patches for this part already) but I guess it is outside of the scope of
this series.
Yeah I'd prefer to avoid the kitchen sink for the first pass and then we
an add more cases to is_virtual_link later.