On Fri, Aug 18, 2023 at 10:31:03AM +0200, Rafael J. Wysocki wrote: > On Fri, Aug 18, 2023 at 7:15 AM Mario Limonciello > <mario.limonciello@xxxxxxx> wrote: ... > > +int acpi_get_lps0_constraint(struct device *dev) > > I think that some overhead would be reduced below if this were taking > a struct acpi_device pointer as the argument. Hmm... Either you need a pointer to handle, which involves pointer arithmetics or something else. I would believe if you tell that ACPI handle should be passed, but current suggestion is not obvious to me how it may help. > > +{ > > + struct lpi_constraints *entry; > > + > > + for_each_lpi_constraint(entry) { > > + if (!device_match_acpi_handle(dev, entry->handle)) Here we retrieve handle... > > + continue; > > + acpi_handle_debug(entry->handle, > > + "ACPI device constraint: %d\n", entry->min_dstate); > > + return entry->min_dstate; > > + } > > + dev_dbg(dev, "No ACPI device constraint specified\n"); ...and here we are using dev directly (otherwise acpi_handle_dbg() should be used). > > + return -ENODEV; > > ACPI_STATE_UNKNOWN? > > > +} -- With Best Regards, Andy Shevchenko