[PATCH v1 3/3] ACPI: video: Switch to use acpi_get_first_match_physical_node()

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Refactor the code to use acpi_get_first_match_physical_node(),
which is currently open coded.

Signed-off-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx>
---
 drivers/acpi/video_detect.c | 8 +-------
 1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/drivers/acpi/video_detect.c b/drivers/acpi/video_detect.c
index 0ccde0d4c527..b23773347e67 100644
--- a/drivers/acpi/video_detect.c
+++ b/drivers/acpi/video_detect.c
@@ -112,16 +112,10 @@ static bool nvidia_wmi_ec_supported(void)
 
 static bool apple_gmux_backlight_present(void)
 {
-	struct acpi_device *adev;
 	struct device *dev;
 	bool ret;
 
-	adev = acpi_dev_get_first_match_dev(GMUX_ACPI_HID, NULL, -1);
-	if (!adev)
-		return false;
-
-	dev = get_device(acpi_get_first_physical_node(adev));
-	acpi_dev_put(adev);
+	dev = acpi_get_first_match_physical_node(GMUX_ACPI_HID, NULL, -1);
 	if (!dev)
 		return false;
 
-- 
2.39.0




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