On Fri, 2007-06-29 at 13:51 +0200, Patrick McHardy wrote: > Do multicast groups have to have a seperate name? Or would it suffice > to have them associated with the genl family and be able to find out > the starting group number? In that case something like > > struct genl_mc_groups { > struct genl_family *family or char *family_name or similar; > unsigned int group_off; > unsigned int group_num; > unsigned long groups[]; > }; > > seems to make more sense since you only need a single struct > per family. Hm. For me that'd work too but Jamal wanted dynamically allocated groups if I understood him correctly. I'm not too concerned with that case, I'd think most people know the groups up-front. On the other hand, I can see something like a group per netdev or whatever other instance too. > Why would you care about holes? If you really want to use sparse > bitmaps that would complicate the code a lot. No, not sparse bitmaps, but the bitmap could have a hole when a family goes away, and we could reuse that group number later. If we have it in a bitmap we know without checking all group IDs. johannes
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