Problems with ODF and LibreOffice for 3D-scenes and 3D-objects.

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Hi all,

this is about ODF 19.99 dr3d:lighting-mode, 20.86 dr3d:lighting-mode, 20.87 dr3d:normals-direction and 20.76 dr3d:backface-culling, and LibreOffice D3DSceneTwoSidedLighting, D3DDoubleSided and D3DNormalsInvert. If you know them, you can skip the explanation and go down to "Problems".

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ODF has the scene attribute 19.99 dr3d:lighting-mode (values true/false) with meaning, "The dr3d:lighting-mode attribute specifies whether lighting is used in a three-dimensional scene."
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ODF has the graphic property 20.86 dr3d:lighting-mode (values double-sided/standard) for 3D-objects with meaning, "double-sided: the front and back sides of all planes are displayed if they are visible from the viewer's perspective." "standard: Depending on the value of the dr3d:normals-direction 20.87 attribute, only the front or only the back side sides of the plane are displayed. The opposite sides are not displayed, whether they are visible from the viewer's perspective or not."
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ODF has the graphic property 20.87 dr3d:normals-direction (values inverse/normal) for 3D-objects with meaning,
 "inverse: only the back sides of planes are displayed."
 "normal: only the front sides of planes are displayed."
"This graphic property is ignored in case the dr3d:lighting-mode (20.86) has the value "double-sided".

The graphic property dr3d:normals-direction is mapped to the property D3DNormalsInvert. That is icon "Invert Normals" in the UI.
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ODF has the graphic property 20.76 dr3d:backface-culling (values disabled/enabled) for 3D-objects with meaning, "The dr3d:backface-culling attribute specifies whether backface culling is enabled."

This graphic property is mapped to the LO property D3DDoubleSided. That belongs to the icon "Double-Sided" in the UI.
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Problems
(1)
LibreOffice maps the 19.99 dr3d:lighting-mode scene attribute to the property D3DSceneTwoSidedLighting. That is icon "Double-Sided Illumination" in the UI. Actually this determines whether both front and back face are affected by the directional lights or only one of them. According ODF 19.99 dr3d:lighting-mode should turn lighting in general on or off.
(2)
LibreOffice ignores the graphic property 20.86 dr3d:lighting-mode on import. It is lost when you open and save a document.
(3)
The relationship between ODF graphic properties 20.76 dr3d:backface-culling and 20.86 dr3d:lighting-mode is unclear.
(4)
Turning "Double-Sided" off (=backface-culling on) and inverting the normals, does not make a back face visible. So backface-culling on/off is not a replacement for the missing 20.86 dr3d:lighting-mode.
(5)
The current way D3DSceneTwoSidedLighting and D3DNormalsInvert work together has no corresponding attribute or graphic property in ODF.

For testing you can use the "Shell" object from the predefined 3D-shapes. A cube with an image fill with some transparency is a good test candidate too.


Should ODF and LibreOffice be aligned?

If yes, in what steps can this be done?


Kind regards,
Regina



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