Re: Problems with SetSnapRect() for rotated and/or sheared custom shapes

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Hi Regina,

sorry for being late to the discussion - your assessment wrt. snap
rects is correct from what I recall.

Regina Henschel wrote:
> So my suggestion would be now, to keep SdrObjCustomShape::SetSnapRect() to
> use the passed rectangle as logical rectangle and change all callers so,
> that they pass a suitable rectangle.
> 
Sounds like the least-worst solution. Custom shapes sadly are a bit of
a hack anyway, I know Armin had some plans to convert them into
primitives (instead of being composed of draw shapes). That would make
bound rect calculations a lot easier...

Cheers,

-- Thorsten

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