Hi All, I have almost finished second attempt for the next HTB generation. The first one (not the one publicaly available) based on hierarchy of counters was too complex and yelded only cca 30% speed improvement. Current test one is based on hierarchy of RB-trees and what remain to do is to implement walking over these trees (update is done) and then test and measure it. I hope in much better speed and scalability. If someone is interested in such work and become co-author let me know. The main problem lies in my time shortage so that I'm not able to work at it too often. best regards, devik