When the TCG thread is started but not yet the machine, we wait in qemu_tcg_cpu_thread_fn on tcg_halt_cond. To allow run_on_cpu already at this time, we need to process pending request in that loop. CC: Paolo Bonzini <pbonzini@xxxxxxxxxx> Signed-off-by: Jan Kiszka <jan.kiszka@xxxxxxxxxxx> --- cpus.c | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-) diff --git a/cpus.c b/cpus.c index 4e65894..4a10775 100644 --- a/cpus.c +++ b/cpus.c @@ -761,6 +761,11 @@ static void *qemu_tcg_cpu_thread_fn(void *arg) /* wait for initial kick-off after machine start */ while (first_cpu->stopped) { qemu_cond_wait(tcg_halt_cond, &qemu_global_mutex); + + /* process any pending work */ + for (env = first_cpu; env != NULL; env = env->next_cpu) { + qemu_wait_io_event_common(env); + } } while (1) { -- 1.7.3.4 -- To unsubscribe from this list: send the line "unsubscribe kvm" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html