Re: [PATCH 05/28] kvm tools: 64-bit tidy; use PRIx64 when printf'ing u64s and link appropriately

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On 08/12/11 15:49, Ingo Molnar wrote:
> 
> * Matt Evans <matt@xxxxxxxxxx> wrote:
> 
>> On 08/12/11 04:14, Pekka Enberg wrote:
>>> On Wed, 7 Dec 2011, Ingo Molnar wrote:
>>>
>>>>
>>>> * Matt Evans <matt@xxxxxxxxxx> wrote:
>>>>
>>>>>>> [...]  I haven't looked closely at Matt's
>>>>>>> patches, but it should be possible to use [un]signed long long
>>>>>>> for the u64/s64 types, I would think.
>>>>>>
>>>>>> In tools/kvm/ we are using our own u64/s64 definitions, not
>>>>>> glibc's, so i think it should be fine - as long as we don't pick
>>>>>> up int-l64.h accidentally via the
>>>>>> arch/powerpc/include/asm/types.h exception for user-space.
>>>>>
>>>>> That's what's happening here; we're __powerpc64__ and
>>>>> !__KERNEL__, tools/kvm/include/linux/types.h includes
>>>>> asm/types.h so gets the int-l64.h definition of __u64, as
>>>>> above.  :/
>>>>>
>>>>> builtin-run.c:389: error: format `%llx' expects type `long
>>>>> long unsigned int', but argument 2 has type `u64'
>>>>
>>>> So either define __KERNEL__ or patch a __NEW_USERSPACE__ define
>>>> into power/asm/types.h and use it - if the PowerPC folks agree
>>>> with that approach.
>>>>
>>>> Sane userspace should not be prevented from using the same sane
>>>> types the kernel is already using :-)
>>>
>>> How does perf handle this? I'm sure it has the exact same 
>>> issue, doesn't it?
>>
>> It does; ironically it uses PRIblah, so I had followed its 
>> example.
> 
> Sadly it regressed lately in that area - it was certainly 
> PRIblah-less in the early stages :-)

Oh dear :-)

> Pekka, how do the headers react if we define __KERNEL__? 
> Alternatively, allowing an override in powerpc/types.h beyond 
> __KERNEL__ looks sensible as well.

Well, I just tried it and it ended in tears; various things bring in tons more
(ppc) stuff from asm/, quite a few conflicts.

I've resorted to defining __KERNEL__ in linux/types.h *only* around #include
<asm/types.h> (i.e. undefining it afterwards).  This picks up the correct
int-ll64.h on PPC64 and doesn't break everything else.

Cheers,


Matt
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