Re: [PATCH 1/3] KVM: x86 emulator: Make one byte instruction emulation separate

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On Thu, 10 Mar 2011 11:05:38 +0200
Avi Kivity <avi@xxxxxxxxxx> wrote:

> On 03/10/2011 09:35 AM, Takuya Yoshikawa wrote:
> > x86_emulate_insn() is too long and has many confusing goto statements.
> >
> > This patch is the first part of a work which tries to split it into
> > a few meaningful functions: just encapsulates the switch statement for
> > the one byte instruction emulation as emulate_onebyte_insn().
> 
> I, too, dislike the switch statements.  So I started on a path to 
> eliminate it completely - take a look at struct opcode::execute.  If 
> present, it is executed instead of the code in the switch statements.
> 
> The plan is to migrate all of the contents of the switch statements into 
> ->execute() callbacks.  This way, all of the information about an 
> instruction is present in the decode tables.

I see.
I'm looking forward to the completion of the plan!

Thanks,
  Takuya

> 
> -- 
> error compiling committee.c: too many arguments to function
> 


-- 
Takuya Yoshikawa <yoshikawa.takuya@xxxxxxxxxxxxx>
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