On 10/21/2010 03:51 AM, Takuya Yoshikawa wrote:
(2010/10/20 18:34), Takuya Yoshikawa wrote:
** NOT TESTED WELL YET **
Currently, we are using vmalloc() for all dirty bitmaps even though
they are small enough, say 256 bytes or less.
So we use kmalloc() if dirty bitmap size is less than or equal to
PAGE_SIZE.
Ah, I forgot about the plan to do double buffering.
Making the size of bitmap twice may reduce the benefit of this patch.
Well, 4K single buffer is 128MB worth of RAM. This won't help live
migration much, but will help vga dirty logging, which is active at all
times and uses much smaller memory slots. So I think it's worthwhile.
--
error compiling committee.c: too many arguments to function
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