Re: [KVM timekeeping 25/35] Add clock catchup mode

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On 08/25/2010 12:01 PM, Marcelo Tosatti wrote:
On Wed, Aug 25, 2010 at 10:48:20AM -1000, Zachary Amsden wrote:
On 08/25/2010 07:27 AM, Marcelo Tosatti wrote:
On Thu, Aug 19, 2010 at 10:07:39PM -1000, Zachary Amsden wrote:
Make the clock update handler handle generic clock synchronization,
not just KVM clock.  We add a catchup mode which keeps passthrough
TSC in line with absolute guest TSC.

Signed-off-by: Zachary Amsden<zamsden@xxxxxxxxxx>
---
  arch/x86/include/asm/kvm_host.h |    1 +
  arch/x86/kvm/x86.c              |   55 ++++++++++++++++++++++++++------------
  2 files changed, 38 insertions(+), 18 deletions(-)

  	kvm_x86_ops->vcpu_load(vcpu, cpu);
-	if (unlikely(vcpu->cpu != cpu) || check_tsc_unstable()) {
+	if (unlikely(vcpu->cpu != cpu) || vcpu->arch.tsc_rebase) {
  		/* Make sure TSC doesn't go backwards */
  		s64 tsc_delta = !vcpu->arch.last_host_tsc ? 0 :
  				native_read_tsc() - vcpu->arch.last_host_tsc;
  		if (tsc_delta<   0)
  			mark_tsc_unstable("KVM discovered backwards TSC");
-		if (check_tsc_unstable())
+		if (check_tsc_unstable()) {
  			kvm_x86_ops->adjust_tsc_offset(vcpu, -tsc_delta);
-		kvm_migrate_timers(vcpu);
+			kvm_make_request(KVM_REQ_CLOCK_UPDATE, vcpu);
+		}
+		if (vcpu->cpu != cpu)
+			kvm_migrate_timers(vcpu);
  		vcpu->cpu = cpu;
+		vcpu->arch.tsc_rebase = 0;
  	}
  }

@@ -1947,6 +1961,12 @@ void kvm_arch_vcpu_put(struct kvm_vcpu *vcpu)
  	kvm_x86_ops->vcpu_put(vcpu);
  	kvm_put_guest_fpu(vcpu);
  	vcpu->arch.last_host_tsc = native_read_tsc();
+
+	/* For unstable TSC, force compensation and catchup on next CPU */
+	if (check_tsc_unstable()) {
+		vcpu->arch.tsc_rebase = 1;
+		kvm_make_request(KVM_REQ_CLOCK_UPDATE, vcpu);
+	}
The mix between catchup,trap versus stable,unstable TSC is confusing and
difficult to grasp. Can you please introduce all the infrastructure
first, then control usage of them in centralized places? Examples:

+static void kvm_update_tsc_trapping(struct kvm *kvm)
+{
+       int trap, i;
+       struct kvm_vcpu *vcpu;
+
+       trap = check_tsc_unstable()&&   atomic_read(&kvm->online_vcpus)>   1;
+       kvm_for_each_vcpu(i, vcpu, kvm)
+               kvm_x86_ops->set_tsc_trap(vcpu, trap&&   !vcpu->arch.time_page);
+}

+       /* For unstable TSC, force compensation and catchup on next CPU */
+       if (check_tsc_unstable()) {
+               vcpu->arch.tsc_rebase = 1;
+               kvm_make_request(KVM_REQ_CLOCK_UPDATE, vcpu);
+       }


kvm_guest_time_update is becoming very confusing too. I understand this
is due to the many cases its dealing with, but please make it as simple
as possible.
I tried to comment as best as I could.  I think the whole
"kvm_update_tsc_trapping" thing is probably a poor design choice.
It works, but it's thoroughly unintelligible right now without
spending some days figuring out why.

I'll rework the tail series of patches to try to make them more clear.

+       /*
+        * If we are trapping and no longer need to, use catchup to
+        * ensure passthrough TSC will not be less than trapped TSC
+        */
+       if (vcpu->tsc_mode == TSC_MODE_PASSTHROUGH&&   vcpu->tsc_trapping&&
+           ((this_tsc_khz<= v->kvm->arch.virtual_tsc_khz || kvmclock))) {
+               catchup = 1;

What, TSC trapping with kvmclock enabled?
Transitioning to use of kvmclock after a cold boot means we may have
been trapping and now we will not be.

For both catchup and trapping the resolution of the host clock is
important, as Glauber commented for kvmclock. Can you comment on the
problems that arrive from a low res clock for both modes?

Similarly for catchup mode, the effect of exit frequency. No need for
any guarantees?
The scheduler will do something to get an IRQ at whatever resolution
it uses for it's timeslice.  That guarantees an exit per timeslice,
so we'll never be behind by more than one slice while scheduling.
While not scheduling, we're dormant anyway, waiting on either an IRQ
or shared memory variable change.  Local timers could end up behind
when dormant.

We may need a hack to accelerate firing of timers in such a case, or
perhaps bounds on when to use catchup mode and when to not.
What about emulating rdtsc with low res clock?

"The RDTSC instruction reads the time-stamp counter and is guaranteed to
return a monotonically increasing unique value whenever executed, except
for a 64-bit counter wraparound."

Technically, that may not be quite correct.

<digression into weeds>

The RDTSC instruction will return a monotonically increasing unique value, but the execution and retirement of the instruction are unserialized. So technically, two simultaneous RDTSC could be issued to multiple execution units, and they may either return the same values, or the earlier one may stall and complete after the latter.

rdtsc
mov %eax, %ebx
mov %edx, %ecx
rdtsc
cmp %edx, %ecx
jb fail
cmp %ebx, %eax
jae fail
jmp good
fail:
int3
good:
ret

If execution of RDTSC is restricted to a single issue unit, this can never fail. If it can be issued simultaneously in multiple units, it can fail because register renaming may end up sorting the instruction stream and removing dependencies so it can be executed as:

    UNIT 1                              UNIT 2
rdtsc                                 rdtsc
mov %eax, %ebx              (store to local %edx, %eax)
mov %edx, %ecx              cmp %ebx, local %eax
(commit local %edx, %eax to global register)
cmp %edx, %ecx
jb fail
                                         jae fail

Both failure modes can be observed if this is indeed the case. I'm not aware that anything is specifically done to maintain the serialization internally, and as the architecture actually specifically states that RDTSC is unserialized, I doubt anything to prevent this situation is done.

</digression into weeds>

However, that's not the pertinent issue. If the clock is very low res, we don't present a higher granularity TSC to the guest.

While there are things that can be done to ensure that (add 1 for each read, estimate with TSC..), they have problems of their own and in generally will make things very messy.

Given the above digression, I'm not sure that any code written to run with such guarantees is actually sound.

It is plausible, however, someone does

count of some value / (TSC2 - TSC1)

and ends up with a divide by zero. So it may be better to bump the counter by at least one for each call.
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