Re: Call for GSoC/Outreachy internship project ideas

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On Wed, 31 Jan 2024 at 10:59, Palmer Dabbelt <palmer@xxxxxxxxxxx> wrote:
>
> On Wed, 31 Jan 2024 06:39:25 PST (-0800), stefanha@xxxxxxxxx wrote:
> > On Tue, 30 Jan 2024 at 14:40, Palmer Dabbelt <palmer@xxxxxxxxxxx> wrote:
> >> On Mon, 15 Jan 2024 08:32:59 PST (-0800), stefanha@xxxxxxxxx wrote:
> >> I'm not 100% sure this is a sane GSoC idea, as it's a bit open ended and
> >> might have some tricky parts.  That said it's tripping some people up
> >> and as far as I know nobody's started looking at it, so I figrued I'd
> >> write something up.
> >
> > Hi Palmer,
> > Your idea has been added:
> > https://wiki.qemu.org/Google_Summer_of_Code_2024#RISC-V_Vector_TCG_Frontend_Optimization
> >
> > I added links to the vector extension specification and the RISC-V TCG
> > frontend source code.
> >
> > Please add concrete tasks (e.g. specific optimizations the intern
> > should implement and benchmark) by Feb 21st. Thank you!
>
> OK.  We've got a few examples starting to filter in, I'll keep updating
> the bug until we get some nice concrete reproducers for slowdows of
> decent vectorized code.  Then I'll take a look and what's inside them,
> with any luck it'll be simple to figure out which vector instructions
> are commonly used and slow -- there's a bunch of stuff in the RVV
> translation that doesn't map cleanly, so I'm guessing it'll be in there.
>
> If that all goes smoothly then I think we should have a reasonably
> actionable intern project, but LMK if you were thinking of something
> else?

That's great!

Thanks,
Stefan




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