On 1/30/2024 9:38 AM, Edgecombe, Rick P wrote:
On Tue, 2024-01-23 at 18:41 -0800, Yang Weijiang wrote:
-bool fpu_alloc_guest_fpstate(struct fpu_guest *gfpu)
+static struct fpstate *__fpu_alloc_init_guest_fpstate(struct
fpu_guest *gfpu)
{
struct fpstate *fpstate;
unsigned int size;
- size = fpu_user_cfg.default_size + ALIGN(offsetof(struct
fpstate, regs), 64);
+ /*
+ * fpu_guest_cfg.default_size is initialized to hold all
enabled
+ * xfeatures except the user dynamic xfeatures. If the user
dynamic
+ * xfeatures are enabled, the guest fpstate will be re-
allocated to
+ * hold all guest enabled xfeatures, so omit user dynamic
xfeatures
+ * here.
+ */
+ size = fpu_guest_cfg.default_size +
+ ALIGN(offsetof(struct fpstate, regs), 64);
Minor, I'm not sure the extra char warrants changing it to a wrapped
line, but that's just my personal opinion.
+
fpstate = vzalloc(size);
if (!fpstate)
- return false;
+ return NULL;
+ /*
+ * Initialize sizes and feature masks, use fpu_user_cfg.*
+ * for user_* settings for compatibility of exiting uAPIs.
+ */
+ fpstate->size = fpu_guest_cfg.default_size;
+ fpstate->xfeatures = fpu_guest_cfg.default_features;
+ fpstate->user_size = fpu_user_cfg.default_size;
+ fpstate->user_xfeatures = fpu_user_cfg.default_features;
+ fpstate->xfd = 0;
- /* Leave xfd to 0 (the reset value defined by spec) */
- __fpstate_reset(fpstate, 0);
fpstate_init_user(fpstate);
fpstate->is_valloc = true;
fpstate->is_guest = true;
gfpu->fpstate = fpstate;
- gfpu->xfeatures = fpu_user_cfg.default_features;
- gfpu->perm = fpu_user_cfg.default_features;
+ gfpu->xfeatures = fpu_guest_cfg.default_features;
+ gfpu->perm = fpu_guest_cfg.default_features;
+
+ return fpstate;
+}
+
+bool fpu_alloc_guest_fpstate(struct fpu_guest *gfpu)
+{
+ struct fpstate *fpstate;
+
+ fpstate = __fpu_alloc_init_guest_fpstate(gfpu);
The above two statements could be just one line and still even fit
under 80 chars.
Indeed, the variable is redundant, I'll remove it, thanks!
All the same,
Reviewed-by: Rick Edgecombe <rick.p.edgecombe@xxxxxxxxx>
+
+ if (!fpstate)
+ return false;