On 02/12/2010 04:03 AM, OHMURA Kei wrote: > On 02/11/2010 Anthony Liguori <anthony@xxxxxxxxxxxxx> wrote: > >> Oh, I see what's happening here. Yes, I think a leul_to_cpu() makes more >> sense. >> > Maybe I'm missing something here. > I couldn't find leul_to_cpu(), so have defined it in bswap.h. > Correct? > > --- a/bswap.h > +++ b/bswap.h > @@ -205,8 +205,10 @@ static inline void cpu_to_be32wu(uint32_t *p, uint32_t v) > > #ifdef HOST_WORDS_BIGENDIAN > #define cpu_to_32wu cpu_to_be32wu > +#define leul_to_cpu(v) le ## HOST_LONG_BITS ## _to_cpu(v) > #else > #define cpu_to_32wu cpu_to_le32wu > +#define leul_to_cpu(v) (v) > #endif > > > > On 02/10/2010 Ulrich Drepper <drepper@xxxxxxxxxx> wrote: > >> If you're optimizing this code you might want to do it all. The >> compiler might not see through the bswap call and create unnecessary >> data dependencies. Especially problematic if the bitmap is really >> sparse. Also, the outer test is != while the inner test is >. Be >> consistent. I suggest to replace the inner loop with >> >> do { >> ... >> } while (c != 0); >> >> Depending on how sparse the bitmap is populated this might reduce the >> number of data dependencies quite a bit. >> > Combining all comments, the code would be like this. > > if (bitmap_ul[i] != 0) { > c = leul_to_cpu(bitmap_ul[i]); > do { > j = ffsl(c) - 1; > c &= ~(1ul << j); > page_number = i * HOST_LONG_BITS + j; > addr1 = page_number * TARGET_PAGE_SIZE; > addr = offset + addr1; > ram_addr = cpu_get_physical_page_desc(addr); > cpu_physical_memory_set_dirty(ram_addr); > } while (c != 0); > } > Except you don't need bitmap_ul any more - you can change the type of the bitmap variable, since all accesses should now be ulongs. -- error compiling committee.c: too many arguments to function -- To unsubscribe from this list: send the line "unsubscribe kvm" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html