On 3/26/22 01:31, Vipin Sharma wrote:
-static void slot_rmap_walk_next(struct slot_rmap_walk_iterator *iterator)
+static noinline void
What is the reason to add noinline?
My understanding is that since this method is called from
__always_inline methods, noinline will avoid gcc inlining the
slot_rmap_walk_next in those functions and generate smaller code.
Iterators are written in such a way that it's way more beneficial to
inline them. After inlining, compilers replace the aggregates (in this
case, struct slot_rmap_walk_iterator) with one variable per field and
that in turn enables a lot of optimizations, so the iterators should
actually be always_inline if anything.
For the same reason I'd guess the effect on the generated code should be
small (next time please include the output of "size mmu.o"), but should
still be there. I'll do a quick check of the generated code and apply
the patch.
Paolo