On Wed, 2022-03-09 at 14:40 +0100, Paolo Bonzini wrote: > The patch is good but I think it's possibly to rewrite some parts in an > easier way. > > On 3/1/22 15:36, Maxim Levitsky wrote: > > + if (svm->vgif_enabled && (svm->nested.ctl.int_ctl & V_GIF_ENABLE_MASK)) > > + int_ctl_vmcb12_bits |= (V_GIF_MASK | V_GIF_ENABLE_MASK); > > + else > > + int_ctl_vmcb01_bits |= (V_GIF_MASK | V_GIF_ENABLE_MASK); > > To remember for later: svm->vmcb's V_GIF_ENABLE_MASK is always the same > as vgif: > > - if it comes from vmcb12, it must be 1 (and then vgif is also 1) > > - if it comes from vmcb01, it must be equal to vgif (because > V_GIF_ENABLE_MASK is set in init_vmcb and never touched again). > > > > > +static bool nested_vgif_enabled(struct vcpu_svm *svm) > > +{ > > + if (!is_guest_mode(&svm->vcpu) || !svm->vgif_enabled) > > + return false; > > + return svm->nested.ctl.int_ctl & V_GIF_ENABLE_MASK; > > +} > > + > > static inline bool vgif_enabled(struct vcpu_svm *svm) > > { > > - return !!(svm->vmcb->control.int_ctl & V_GIF_ENABLE_MASK); > > + struct vmcb *vmcb = nested_vgif_enabled(svm) ? svm->vmcb01.ptr : svm->vmcb; > > + > > + return !!(vmcb->control.int_ctl & V_GIF_ENABLE_MASK); > > } > > > > Slight simplification: > > - before the patch, vgif_enabled() is just "vgif", because > V_GIF_ENABLE_MASK is set in init_vmcb and copied to vmcb02 > > - after the patch, vgif_enabled() is also just "vgif". Outside guest > mode the same reasoning applies. If L2 has enabled vGIF, vmcb01's > V_GIF_ENABLE is equal to vgif per the previous bullet. If L2 has not > enabled vGIF, vmcb02's V_GIF_ENABLE uses svm->vmcb's int_ctl field which > is always the same as vgif (see remark above). > > You can make this simplification a separate patch. This is a very good idea - I'll do this in a separate patch. > > > static inline void enable_gif(struct vcpu_svm *svm) > > { > > + struct vmcb *vmcb = nested_vgif_enabled(svm) ? svm->vmcb01.ptr : svm->vmcb; > > + > > if (vgif_enabled(svm)) > > - svm->vmcb->control.int_ctl |= V_GIF_MASK; > > + vmcb->control.int_ctl |= V_GIF_MASK; > > else > > svm->vcpu.arch.hflags |= HF_GIF_MASK; > > } > > > > static inline void disable_gif(struct vcpu_svm *svm) > > { > > + struct vmcb *vmcb = nested_vgif_enabled(svm) ? svm->vmcb01.ptr : svm->vmcb; > > + > > if (vgif_enabled(svm)) > > - svm->vmcb->control.int_ctl &= ~V_GIF_MASK; > > + vmcb->control.int_ctl &= ~V_GIF_MASK; > > else > > svm->vcpu.arch.hflags &= ~HF_GIF_MASK; > > + > > } > > Looks good. For a little optimization however you could write > > static inline struct vmcb *get_vgif_vmcb(struct vcpu_svm *svm) > { > if (!vgif) > return NULL; > if (!is_guest_mode(&svm->vcpu) > return svm->vmcb01.ptr; > if ((svm->vgif_enabled && (svm->nested.ctl.int_ctl & V_GIF_ENABLE_MASK)) > return svm->vmcb01.ptr; > else > return svm->nested.vmcb02.ptr; > } > > and then > > struct vmcb *vmcb = get_vgif_vmcb(svm); > if (vmcb) > /* use vmcb->control.int_ctl */ > else > /* use hflags */ Good idea as well. Thanks for the review! Best regards, Maxim Levitsky > > Paolo > > > > > +static bool nested_vgif_enabled(struct vcpu_svm *svm) > > +{ > > + if (!is_guest_mode(&svm->vcpu) || !svm->vgif_enabled) > > + return false; > > + return svm->nested.ctl.int_ctl & V_GIF_ENABLE_MASK; > > +} > > +