On Tue, Mar 01, 2022 at 07:37:06PM +0100, Jason A. Donenfeld wrote: > Hi Michael, > > On Tue, Mar 1, 2022 at 6:17 PM Michael S. Tsirkin <mst@xxxxxxxxxx> wrote: > > Hmm okay, so it's a performance optimization... some batching then? Do > > you really need to worry about every packet? Every 64 packets not > > enough? Packets are after all queued at NICs etc, and VM fork can > > happen after they leave wireguard ... > > Unfortunately, yes, this is an "every packet" sort of thing -- if the > race is to be avoided in a meaningful way. It's really extra bad: > ChaCha20 and AES-CTR work by xoring a secret stream of bytes with > plaintext to produce a ciphertext. If you use that same secret stream > and xor it with a second plaintext and transmit that too, an attacker > can combine the two different ciphertexts to learn things about the > original plaintext. > > But, anyway, it seems like the race is here to stay given what we have > _currently_ available with the virtual hardware. That's why I'm > focused on trying to get something going that's the least bad with > what we've currently got, which is racy by design. How vitally > important is it to have something that doesn't race in the far future? > I don't know, really. It seems plausible that that ACPI notifier > triggers so early that nothing else really even has a chance, so the > race concern is purely theoretical. But I haven't tried to measure > that so I'm not sure. > > Jason I got curious, and wrote a dumb benchmark: #include <stdio.h> #include <assert.h> #include <limits.h> #include <string.h> struct lng { unsigned long long l1; unsigned long long l2; }; struct shrt { unsigned long s; }; struct lng l = { 1, 2 }; struct shrt s = { 3 }; static void test1(volatile struct shrt *sp) { if (sp->s != s.s) { printf("short mismatch!\n"); s.s = sp->s; } } static void test2(volatile struct lng *lp) { if (lp->l1 != l.l1 || lp->l2 != l.l2) { printf("long mismatch!\n"); l.l1 = lp->l1; l.l2 = lp->l2; } } int main(int argc, char **argv) { volatile struct shrt sv = { 4 }; volatile struct lng lv = { 5, 6 }; if (argc > 1) { printf("test 1\n"); for (int i = 0; i < 10000000; ++i) test1(&sv); } else { printf("test 2\n"); for (int i = 0; i < 10000000; ++i) test2(&lv); } return 0; } Results (built with -O2, nothing fancy): [mst@tuck ~]$ perf stat -r 1000 ./a.out 1 > /dev/null Performance counter stats for './a.out 1' (1000 runs): 5.12 msec task-clock:u # 0.945 CPUs utilized ( +- 0.07% ) 0 context-switches:u # 0.000 /sec 0 cpu-migrations:u # 0.000 /sec 52 page-faults:u # 10.016 K/sec ( +- 0.07% ) 20,190,800 cycles:u # 3.889 GHz ( +- 0.01% ) 50,147,371 instructions:u # 2.48 insn per cycle ( +- 0.00% ) 20,032,224 branches:u # 3.858 G/sec ( +- 0.00% ) 1,604 branch-misses:u # 0.01% of all branches ( +- 0.26% ) 0.00541882 +- 0.00000847 seconds time elapsed ( +- 0.16% ) [mst@tuck ~]$ perf stat -r 1000 ./a.out > /dev/null Performance counter stats for './a.out' (1000 runs): 7.75 msec task-clock:u # 0.947 CPUs utilized ( +- 0.12% ) 0 context-switches:u # 0.000 /sec 0 cpu-migrations:u # 0.000 /sec 52 page-faults:u # 6.539 K/sec ( +- 0.07% ) 30,205,916 cycles:u # 3.798 GHz ( +- 0.01% ) 80,147,373 instructions:u # 2.65 insn per cycle ( +- 0.00% ) 30,032,227 branches:u # 3.776 G/sec ( +- 0.00% ) 1,621 branch-misses:u # 0.01% of all branches ( +- 0.23% ) 0.00817982 +- 0.00000965 seconds time elapsed ( +- 0.12% ) So yes, the overhead is higher by 50% which seems a lot but it's from a very small number, so I don't see why it's a show stopper, it's not by a factor of 10 such that we should sacrifice safety by default. Maybe a kernel flag that removes the read replacing it with an interrupt will do. In other words, premature optimization is the root of all evil. -- MST