On Sun, Nov 28, 2021 at 10:10 AM Michał Mirosław <mirq-linux@xxxxxxxxxxxx> wrote: > > On Sat, Nov 27, 2021 at 07:56:57PM -0800, Yury Norov wrote: > > Now as we have bitmap_weight_eq(), switch bitmap_full() and > > bitmap_empty() to using it. > > > > Signed-off-by: Yury Norov <yury.norov@xxxxxxxxx> > > --- > > include/linux/bitmap.h | 26 ++++++++++---------------- > > 1 file changed, 10 insertions(+), 16 deletions(-) > > > > diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h > > index 996041f771c8..2d951e4dc814 100644 > > --- a/include/linux/bitmap.h > > +++ b/include/linux/bitmap.h > > @@ -386,22 +386,6 @@ static inline int bitmap_subset(const unsigned long *src1, > > return __bitmap_subset(src1, src2, nbits); > > } > > > > -static inline bool bitmap_empty(const unsigned long *src, unsigned nbits) > > -{ > > - if (small_const_nbits(nbits)) > > - return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); > > - > > - return find_first_bit(src, nbits) == nbits; > > -} > > Since this is supposed to be an optimization, I would go all the way and > replace this with the trivial implementation instead: > > bool bitmap_empty(long *bits, size_t nbits) > { > for (; nbits >= BITS_PER_LONG; ++bits, nbits -= BITS_PER_LONG) > if (*bits) > return false; > > if (nbits && *bits & BITMAP_LAST_WORD_MASK(nbits)) > return false; > > return true; > } This is what current implementations basically do, based on find_first_bit(). I think that for long bitmaps the most time consuming operation is moving data to L1, and for short bitmaps the difference between approaches is barely measurable. But hweght_long on each iteration can't be more effective than the current version. So, I'll drop this patch for v2 and keep things unchanged.