It's often useful to introduce some sort of random variation when testing several racing CPU conditions. Instead of each test implementing some half-arsed PRNG bring in a a decent one which has good statistical randomness. Obviously it is deterministic for a given seed value which is likely the behaviour you want. I've pulled in the ISAAC library from CCAN: http://ccodearchive.net/info/isaac.html I shaved off the float related stuff which is less useful for unit testing and re-indented to fit the style. The original license was CC0 (Public Domain) which is compatible with the LGPL v2 of kvm-unit-tests. Signed-off-by: Alex Bennée <alex.bennee@xxxxxxxxxx> CC: Timothy B. Terriberry <tterribe@xxxxxxxx> Acked-by: Andrew Jones <drjones@xxxxxxxxxx> Message-Id: <20211118184650.661575-6-alex.bennee@xxxxxxxxxx> --- arm/Makefile.common | 1 + lib/prng.h | 82 ++++++++++++++++++++++ lib/prng.c | 162 ++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 245 insertions(+) create mode 100644 lib/prng.h create mode 100644 lib/prng.c diff --git a/arm/Makefile.common b/arm/Makefile.common index 38385e0c..99bcf3fc 100644 --- a/arm/Makefile.common +++ b/arm/Makefile.common @@ -44,6 +44,7 @@ cflatobjs += lib/pci-testdev.o cflatobjs += lib/virtio.o cflatobjs += lib/virtio-mmio.o cflatobjs += lib/chr-testdev.o +cflatobjs += lib/prng.o cflatobjs += lib/arm/io.o cflatobjs += lib/arm/setup.o cflatobjs += lib/arm/mmu.o diff --git a/lib/prng.h b/lib/prng.h new file mode 100644 index 00000000..bf5776d1 --- /dev/null +++ b/lib/prng.h @@ -0,0 +1,82 @@ +/* + * PRNG Header + */ +#ifndef __PRNG_H__ +#define __PRNG_H__ + +# include <stdint.h> + + + +typedef struct isaac_ctx isaac_ctx; + + + +/*This value may be lowered to reduce memory usage on embedded platforms, at + the cost of reducing security and increasing bias. + Quoting Bob Jenkins: "The current best guess is that bias is detectable after + 2**37 values for [ISAAC_SZ_LOG]=3, 2**45 for 4, 2**53 for 5, 2**61 for 6, + 2**69 for 7, and 2**77 values for [ISAAC_SZ_LOG]=8."*/ +#define ISAAC_SZ_LOG (8) +#define ISAAC_SZ (1<<ISAAC_SZ_LOG) +#define ISAAC_SEED_SZ_MAX (ISAAC_SZ<<2) + + + +/*ISAAC is the most advanced of a series of pseudo-random number generators + designed by Robert J. Jenkins Jr. in 1996. + http://www.burtleburtle.net/bob/rand/isaac.html + To quote: + No efficient method is known for deducing their internal states. + ISAAC requires an amortized 18.75 instructions to produce a 32-bit value. + There are no cycles in ISAAC shorter than 2**40 values. + The expected cycle length is 2**8295 values.*/ +struct isaac_ctx{ + unsigned n; + uint32_t r[ISAAC_SZ]; + uint32_t m[ISAAC_SZ]; + uint32_t a; + uint32_t b; + uint32_t c; +}; + + +/** + * isaac_init - Initialize an instance of the ISAAC random number generator. + * @_ctx: The instance to initialize. + * @_seed: The specified seed bytes. + * This may be NULL if _nseed is less than or equal to zero. + * @_nseed: The number of bytes to use for the seed. + * If this is greater than ISAAC_SEED_SZ_MAX, the extra bytes are + * ignored. + */ +void isaac_init(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed); + +/** + * isaac_reseed - Mix a new batch of entropy into the current state. + * To reset ISAAC to a known state, call isaac_init() again instead. + * @_ctx: The instance to reseed. + * @_seed: The specified seed bytes. + * This may be NULL if _nseed is zero. + * @_nseed: The number of bytes to use for the seed. + * If this is greater than ISAAC_SEED_SZ_MAX, the extra bytes are + * ignored. + */ +void isaac_reseed(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed); +/** + * isaac_next_uint32 - Return the next random 32-bit value. + * @_ctx: The ISAAC instance to generate the value with. + */ +uint32_t isaac_next_uint32(isaac_ctx *_ctx); +/** + * isaac_next_uint - Uniform random integer less than the given value. + * @_ctx: The ISAAC instance to generate the value with. + * @_n: The upper bound on the range of numbers returned (not inclusive). + * This must be greater than zero and less than 2**32. + * To return integers in the full range 0...2**32-1, use + * isaac_next_uint32() instead. + * Return: An integer uniformly distributed between 0 and _n-1 (inclusive). + */ +uint32_t isaac_next_uint(isaac_ctx *_ctx,uint32_t _n); + +#endif diff --git a/lib/prng.c b/lib/prng.c new file mode 100644 index 00000000..ebd6df75 --- /dev/null +++ b/lib/prng.c @@ -0,0 +1,162 @@ +/* + * Pseudo Random Number Generator + * + * Lifted from ccan modules ilog/isaac under CC0 + * - http://ccodearchive.net/info/isaac.html + * - http://ccodearchive.net/info/ilog.html + * + * And lightly hacked to compile under the KVM unit test environment. + * This provides a handy RNG for torture tests that want to vary + * delays and the like. + * + */ + +/*Written by Timothy B. Terriberry (tterribe@xxxxxxxx) 1999-2009. + CC0 (Public domain) - see LICENSE file for details + Based on the public domain implementation by Robert J. Jenkins Jr.*/ + +#include "libcflat.h" + +#include <string.h> +#include "prng.h" + +#define ISAAC_MASK (0xFFFFFFFFU) + +/* Extract ISAAC_SZ_LOG bits (starting at bit 2). */ +static inline uint32_t lower_bits(uint32_t x) +{ + return (x & ((ISAAC_SZ-1) << 2)) >> 2; +} + +/* Extract next ISAAC_SZ_LOG bits (starting at bit ISAAC_SZ_LOG+2). */ +static inline uint32_t upper_bits(uint32_t y) +{ + return (y >> (ISAAC_SZ_LOG+2)) & (ISAAC_SZ-1); +} + +static void isaac_update(isaac_ctx *_ctx){ + uint32_t *m; + uint32_t *r; + uint32_t a; + uint32_t b; + uint32_t x; + uint32_t y; + int i; + m=_ctx->m; + r=_ctx->r; + a=_ctx->a; + b=_ctx->b+(++_ctx->c); + for(i=0;i<ISAAC_SZ/2;i++){ + x=m[i]; + a=(a^a<<13)+m[i+ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + x=m[++i]; + a=(a^a>>6)+m[i+ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + x=m[++i]; + a=(a^a<<2)+m[i+ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + x=m[++i]; + a=(a^a>>16)+m[i+ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + } + for(i=ISAAC_SZ/2;i<ISAAC_SZ;i++){ + x=m[i]; + a=(a^a<<13)+m[i-ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + x=m[++i]; + a=(a^a>>6)+m[i-ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + x=m[++i]; + a=(a^a<<2)+m[i-ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + x=m[++i]; + a=(a^a>>16)+m[i-ISAAC_SZ/2]; + m[i]=y=m[lower_bits(x)]+a+b; + r[i]=b=m[upper_bits(y)]+x; + } + _ctx->b=b; + _ctx->a=a; + _ctx->n=ISAAC_SZ; +} + +static void isaac_mix(uint32_t _x[8]){ + static const unsigned char SHIFT[8]={11,2,8,16,10,4,8,9}; + int i; + for(i=0;i<8;i++){ + _x[i]^=_x[(i+1)&7]<<SHIFT[i]; + _x[(i+3)&7]+=_x[i]; + _x[(i+1)&7]+=_x[(i+2)&7]; + i++; + _x[i]^=_x[(i+1)&7]>>SHIFT[i]; + _x[(i+3)&7]+=_x[i]; + _x[(i+1)&7]+=_x[(i+2)&7]; + } +} + + +void isaac_init(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed){ + _ctx->a=_ctx->b=_ctx->c=0; + memset(_ctx->r,0,sizeof(_ctx->r)); + isaac_reseed(_ctx,_seed,_nseed); +} + +void isaac_reseed(isaac_ctx *_ctx,const unsigned char *_seed,int _nseed){ + uint32_t *m; + uint32_t *r; + uint32_t x[8]; + int i; + int j; + m=_ctx->m; + r=_ctx->r; + if(_nseed>ISAAC_SEED_SZ_MAX)_nseed=ISAAC_SEED_SZ_MAX; + for(i=0;i<_nseed>>2;i++){ + r[i]^=(uint32_t)_seed[i<<2|3]<<24|(uint32_t)_seed[i<<2|2]<<16| + (uint32_t)_seed[i<<2|1]<<8|_seed[i<<2]; + } + _nseed-=i<<2; + if(_nseed>0){ + uint32_t ri; + ri=_seed[i<<2]; + for(j=1;j<_nseed;j++)ri|=(uint32_t)_seed[i<<2|j]<<(j<<3); + r[i++]^=ri; + } + x[0]=x[1]=x[2]=x[3]=x[4]=x[5]=x[6]=x[7]=0x9E3779B9U; + for(i=0;i<4;i++)isaac_mix(x); + for(i=0;i<ISAAC_SZ;i+=8){ + for(j=0;j<8;j++)x[j]+=r[i+j]; + isaac_mix(x); + memcpy(m+i,x,sizeof(x)); + } + for(i=0;i<ISAAC_SZ;i+=8){ + for(j=0;j<8;j++)x[j]+=m[i+j]; + isaac_mix(x); + memcpy(m+i,x,sizeof(x)); + } + isaac_update(_ctx); +} + +uint32_t isaac_next_uint32(isaac_ctx *_ctx){ + if(!_ctx->n)isaac_update(_ctx); + return _ctx->r[--_ctx->n]; +} + +uint32_t isaac_next_uint(isaac_ctx *_ctx,uint32_t _n){ + uint32_t r; + uint32_t v; + uint32_t d; + do{ + r=isaac_next_uint32(_ctx); + v=r%_n; + d=r-v; + } + while(((d+_n-1)&ISAAC_MASK)<d); + return v; +} -- 2.30.2