On 16.11.21 15:10, Juergen Gross wrote:
Today the maximum vcpu-id of a kvm guest's vcpu on x86 systems is set via a #define in a header file. In order to support higher vcpu-ids without generally increasing the memory consumption of guests on the host (some guest structures contain arrays sized by KVM_MAX_VCPU_IDS) add a boot parameter for adding some bits to the vcpu-id. Additional bits are needed as the vcpu-id is constructed via bit-wise concatenation of socket-id, core-id, etc. As those ids maximum values are not always a power of 2, the vcpu-ids are sparse. The additional number of bits needed is basically the number of topology levels with a non-power-of-2 maximum value, excluding the top most level. The default value of the new parameter will be 2 in order to support today's possible topologies. The special value of -1 will use the number of bits needed for a guest with the current host's topology. Calculating the maximum vcpu-id dynamically requires to allocate the arrays using KVM_MAX_VCPU_IDS as the size dynamically. Signed-of-by: Juergen Gross <jgross@xxxxxxxx>
Just thought about vcpu-ids a little bit more. It would be possible to replace the topology games completely by an arbitrary rather high vcpu-id limit (65536?) and to allocate the memory depending on the max vcpu-id just as needed. Right now the only vcpu-id dependent memory is for the ioapic consisting of a vcpu-id indexed bitmap and a vcpu-id indexed byte array (vectors). We could start with a minimal size when setting up an ioapic and extend the areas in case a new vcpu created would introduce a vcpu-id outside the currently allocated memory. Both arrays are protected by the ioapic specific lock (at least I couldn't spot any unprotected usage when looking briefly into the code), so reallocating those arrays shouldn't be hard. In case of ENOMEM the related vcpu creation would just fail. Thoughts? Juergen
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