All users converted. Remove it along with the sanity checks. Signed-off-by: Thomas Gleixner <tglx@xxxxxxxxxxxxx> --- arch/x86/include/asm/fpu/types.h | 18 +++++++----------- arch/x86/kernel/fpu/init.c | 4 ---- 2 files changed, 7 insertions(+), 15 deletions(-) --- a/arch/x86/include/asm/fpu/types.h +++ b/arch/x86/include/asm/fpu/types.h @@ -352,20 +352,16 @@ struct fpu { struct fpstate *fpstate; /* - * @state: + * @__fpstate: * - * In-memory copy of all FPU registers that we save/restore - * over context switches. If the task is using the FPU then - * the registers in the FPU are more recent than this state - * copy. If the task context-switches away then they get - * saved here and represent the FPU state. + * Initial in-memory storage for FPU registers which are saved in + * context switch and when the kernel uses the FPU. The registers + * are restored from this storage on return to user space if they + * are not longer containing the tasks FPU register state. */ - union { - struct fpstate __fpstate; - union fpregs_state state; - }; + struct fpstate __fpstate; /* - * WARNING: 'state' is dynamically-sized. Do not put + * WARNING: '__fpstate' is dynamically-sized. Do not put * anything after it here. */ }; --- a/arch/x86/kernel/fpu/init.c +++ b/arch/x86/kernel/fpu/init.c @@ -184,10 +184,6 @@ static void __init fpu__init_task_struct CHECK_MEMBER_AT_END_OF(struct thread_struct, fpu); CHECK_MEMBER_AT_END_OF(struct task_struct, thread); - BUILD_BUG_ON(sizeof(struct fpstate) != sizeof(union fpregs_state)); - BUILD_BUG_ON(offsetof(struct thread_struct, fpu.state) != - offsetof(struct thread_struct, fpu.__fpstate)); - arch_task_struct_size = task_size; }