Chang, On Wed, Aug 25 2021 at 08:53, Chang S. Bae wrote: > Have all the functions finding XSTATE address take a struct fpu * pointer > in preparation for dynamic state buffer support. > > init_fpstate is a special case, which is indicated by a null pointer > parameter to get_xsave_addr() and __raw_xsave_addr(). Same comment vs. subject. Prepare ... > + if (fpu) > + xsave = &fpu->state.xsave; > + else > + xsave = &init_fpstate.xsave; > + > + return xsave + xstate_comp_offsets[xfeature_nr]; So you have the same conditionals and the same comments vs. that NULL pointer oddity how many times now all over the place? That can be completely avoided: Patch 1: -union fpregs_state init_fpstate __ro_after_init; +static union fpregs_state init_fpstate __ro_after_init; +struct fpu init_fpu = { .state = &init_fpstate } __ro_after_init; and make all users of init_fpstate access it through init_fpu. Patches 2..N which change arguments from fpregs_state to fpu: - fun(init_fpu->state); + fun(&init_fpu); Patch M which adds state_mask: @fpu__init_system_xstate() + init_fpu.state_mask = xfeatures_mask_all; Hmm? Thanks, tglx