On 13.05.2021 14:58, Stefano Garzarella wrote: > On Sat, May 08, 2021 at 07:35:20PM +0300, Arseny Krasnov wrote: >> This adds transport callback and it's logic for SEQPACKET dequeue. >> Callback fetches RW packets from rx queue of socket until whole record >> is copied(if user's buffer is full, user is not woken up). This is done >> to not stall sender, because if we wake up user and it leaves syscall, >> nobody will send credit update for rest of record, and sender will wait >> for next enter of read syscall at receiver's side. So if user buffer is >> full, we just send credit update and drop data. >> >> Signed-off-by: Arseny Krasnov <arseny.krasnov@xxxxxxxxxxxxx> >> --- >> v8 -> v9: >> 1) Check for RW packet type is removed from loop(all packet now >> considered RW). >> 2) Locking in loop is fixed. >> 3) cpu_to_le32()/le32_to_cpu() now used. >> 4) MSG_TRUNC handling removed from transport. >> >> include/linux/virtio_vsock.h | 5 ++ >> net/vmw_vsock/virtio_transport_common.c | 64 +++++++++++++++++++++++++ >> 2 files changed, 69 insertions(+) >> >> diff --git a/include/linux/virtio_vsock.h b/include/linux/virtio_vsock.h >> index dc636b727179..02acf6e9ae04 100644 >> --- a/include/linux/virtio_vsock.h >> +++ b/include/linux/virtio_vsock.h >> @@ -80,6 +80,11 @@ virtio_transport_dgram_dequeue(struct vsock_sock *vsk, >> struct msghdr *msg, >> size_t len, int flags); >> >> +ssize_t >> +virtio_transport_seqpacket_dequeue(struct vsock_sock *vsk, >> + struct msghdr *msg, >> + int flags, >> + bool *msg_ready); >> s64 virtio_transport_stream_has_data(struct vsock_sock *vsk); >> s64 virtio_transport_stream_has_space(struct vsock_sock *vsk); >> >> diff --git a/net/vmw_vsock/virtio_transport_common.c b/net/vmw_vsock/virtio_transport_common.c >> index ad0d34d41444..f649a21dd23b 100644 >> --- a/net/vmw_vsock/virtio_transport_common.c >> +++ b/net/vmw_vsock/virtio_transport_common.c >> @@ -393,6 +393,58 @@ virtio_transport_stream_do_dequeue(struct vsock_sock *vsk, >> return err; >> } >> >> +static int virtio_transport_seqpacket_do_dequeue(struct vsock_sock *vsk, >> + struct msghdr *msg, >> + int flags, >> + bool *msg_ready) >> +{ >> + struct virtio_vsock_sock *vvs = vsk->trans; >> + struct virtio_vsock_pkt *pkt; >> + int err = 0; >> + size_t user_buf_len = msg->msg_iter.count; >> + >> + *msg_ready = false; >> + spin_lock_bh(&vvs->rx_lock); >> + >> + while (!*msg_ready && !list_empty(&vvs->rx_queue) && err >= 0) { >> + size_t bytes_to_copy; >> + size_t pkt_len; >> + >> + pkt = list_first_entry(&vvs->rx_queue, struct virtio_vsock_pkt, list); >> + pkt_len = (size_t)le32_to_cpu(pkt->hdr.len); >> + bytes_to_copy = min(user_buf_len, pkt_len); >> + >> + if (bytes_to_copy) { >> + /* sk_lock is held by caller so no one else can dequeue. >> + * Unlock rx_lock since memcpy_to_msg() may sleep. >> + */ >> + spin_unlock_bh(&vvs->rx_lock); >> + >> + if (memcpy_to_msg(msg, pkt->buf, bytes_to_copy)) >> { >> + err = -EINVAL; >> + } else { >> + err += pkt_len; > If `bytes_to_copy == 0` we are not increasing the real length. > > Anyway is a bit confusing increase a variable called `err`, I think is > better to have another variable to store this information that we return > if there aren't errors. Ack > >