This adds 'vsock_wait_data()' function which is called from user's read syscall and waits until new socket data is arrived. It was based on code from stream dequeue logic and moved to separate function because it will be called both from SOCK_STREAM and SOCK_SEQPACKET receive loops. Signed-off-by: Arseny Krasnov <arseny.krasnov@xxxxxxxxxxxxx> --- net/vmw_vsock/af_vsock.c | 47 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c index b12d3a322242..af716f5a93a4 100644 --- a/net/vmw_vsock/af_vsock.c +++ b/net/vmw_vsock/af_vsock.c @@ -1822,6 +1822,53 @@ static int vsock_stream_sendmsg(struct socket *sock, struct msghdr *msg, return err; } +static int vsock_wait_data(struct sock *sk, struct wait_queue_entry *wait, + long timeout, + struct vsock_transport_recv_notify_data *recv_data, + size_t target) +{ + int err = 0; + struct vsock_sock *vsk; + const struct vsock_transport *transport; + + vsk = vsock_sk(sk); + transport = vsk->transport; + + if (sk->sk_err != 0 || + (sk->sk_shutdown & RCV_SHUTDOWN) || + (vsk->peer_shutdown & SEND_SHUTDOWN)) { + finish_wait(sk_sleep(sk), wait); + return -1; + } + /* Don't wait for non-blocking sockets. */ + if (timeout == 0) { + err = -EAGAIN; + finish_wait(sk_sleep(sk), wait); + return err; + } + + if (recv_data) { + err = transport->notify_recv_pre_block(vsk, target, recv_data); + if (err < 0) { + finish_wait(sk_sleep(sk), wait); + return err; + } + } + + release_sock(sk); + timeout = schedule_timeout(timeout); + lock_sock(sk); + + if (signal_pending(current)) { + err = sock_intr_errno(timeout); + finish_wait(sk_sleep(sk), wait); + } else if (timeout == 0) { + err = -EAGAIN; + finish_wait(sk_sleep(sk), wait); + } + + return err; +} static int vsock_stream_recvmsg(struct socket *sock, struct msghdr *msg, size_t len, -- 2.25.1