Re: [PATCH] KVM: mmu: Fix SPTE encoding of MMIO generation upper half

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On Sun, Dec 06, 2020, Paolo Bonzini wrote:
> On 05/12/20 01:48, Maciej S. Szmigiero wrote:
> > From: "Maciej S. Szmigiero" <maciej.szmigiero@xxxxxxxxxx>
> > 
> > Commit cae7ed3c2cb0 ("KVM: x86: Refactor the MMIO SPTE generation handling")
> > cleaned up the computation of MMIO generation SPTE masks, however it
> > introduced a bug how the upper part was encoded:
> > SPTE bits 52-61 were supposed to contain bits 10-19 of the current
> > generation number, however a missing shift encoded bits 1-10 there instead
> > (mostly duplicating the lower part of the encoded generation number that
> > then consisted of bits 1-9).
> > 
> > In the meantime, the upper part was shrunk by one bit and moved by
> > subsequent commits to become an upper half of the encoded generation number
> > (bits 9-17 of bits 0-17 encoded in a SPTE).
> > 
> > In addition to the above, commit 56871d444bc4 ("KVM: x86: fix overlap between SPTE_MMIO_MASK and generation")
> > has changed the SPTE bit range assigned to encode the generation number and
> > the total number of bits encoded but did not update them in the comment
> > attached to their defines, nor in the KVM MMU doc.
> > Let's do it here, too, since it is too trivial thing to warrant a separate
> > commit.
> > 
> > Fixes: cae7ed3c2cb0 ("KVM: x86: Refactor the MMIO SPTE generation handling")
> > Signed-off-by: Maciej S. Szmigiero <maciej.szmigiero@xxxxxxxxxx>
> > ---
> 
> 
> Good catch.

Indeed!  I hate this code... :-)

> What do you think about this alternative definition?  It computes everything
> from the bit ranges.

This has my vote, I was going to suggest something similar for the shifts to
minimize the magic.

> #define MMIO_SPTE_GEN_LOW_START         3
> #define MMIO_SPTE_GEN_LOW_END           11
> 
> #define MMIO_SPTE_GEN_HIGH_START        PT64_SECOND_AVAIL_BITS_SHIFT
> #define MMIO_SPTE_GEN_HIGH_END          62
> 
> #define MMIO_SPTE_GEN_LOW_MASK          GENMASK_ULL(MMIO_SPTE_GEN_LOW_END, MMIO_SPTE_GEN_LOW_START)
> #define MMIO_SPTE_GEN_HIGH_MASK         GENMASK_ULL(MMIO_SPTE_GEN_HIGH_END, MMIO_SPTE_GEN_HIGH_START)
> 
> #define MMIO_SPTE_GEN_LOW_BITS          (MMIO_SPTE_GEN_LOW_END - MMIO_SPTE_GEN_LOW_START + 1)
> #define MMIO_SPTE_GEN_HIGH_BITS         (MMIO_SPTE_GEN_HIGH_END - MMIO_SPTE_GEN_HIGH_START + 1)
> 
> #define MMIO_SPTE_GEN_LOW_SHIFT         (MMIO_SPTE_GEN_LOW_START - 0)
> #define MMIO_SPTE_GEN_HIGH_SHIFT        (MMIO_SPTE_GEN_HIGH_START - MMIO_SPTE_GEN_LOW_BITS)
> 
> #define MMIO_SPTE_GEN_MASK               GENMASK_ULL(MMIO_SPTE_GEN_LOW_BITS + MMIO_SPTE_GEN_HIGH_BITS - 1, 0)

What if we leave MMIO_SPTE_GEN_MASK as is, GENMASK_ULL(17, 0), and instead add a
BUILD_BUG_ON() to assert that it matches the above logic?  It's really easy to
get lost when reading through the chain of defines, I find the explicit mask
helps provide an anchor/reference for understand what's going on.  It'll require
an update if/when PT64_SECOND_AVAIL_BITS_SHIFT, but that's not necessarily a bad
thing, e.g. the comment above this block will also be stale.



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