On Sun, Dec 06, 2020, Paolo Bonzini wrote: > On 05/12/20 01:48, Maciej S. Szmigiero wrote: > > From: "Maciej S. Szmigiero" <maciej.szmigiero@xxxxxxxxxx> > > > > Commit cae7ed3c2cb0 ("KVM: x86: Refactor the MMIO SPTE generation handling") > > cleaned up the computation of MMIO generation SPTE masks, however it > > introduced a bug how the upper part was encoded: > > SPTE bits 52-61 were supposed to contain bits 10-19 of the current > > generation number, however a missing shift encoded bits 1-10 there instead > > (mostly duplicating the lower part of the encoded generation number that > > then consisted of bits 1-9). > > > > In the meantime, the upper part was shrunk by one bit and moved by > > subsequent commits to become an upper half of the encoded generation number > > (bits 9-17 of bits 0-17 encoded in a SPTE). > > > > In addition to the above, commit 56871d444bc4 ("KVM: x86: fix overlap between SPTE_MMIO_MASK and generation") > > has changed the SPTE bit range assigned to encode the generation number and > > the total number of bits encoded but did not update them in the comment > > attached to their defines, nor in the KVM MMU doc. > > Let's do it here, too, since it is too trivial thing to warrant a separate > > commit. > > > > Fixes: cae7ed3c2cb0 ("KVM: x86: Refactor the MMIO SPTE generation handling") > > Signed-off-by: Maciej S. Szmigiero <maciej.szmigiero@xxxxxxxxxx> > > --- > > > Good catch. Indeed! I hate this code... :-) > What do you think about this alternative definition? It computes everything > from the bit ranges. This has my vote, I was going to suggest something similar for the shifts to minimize the magic. > #define MMIO_SPTE_GEN_LOW_START 3 > #define MMIO_SPTE_GEN_LOW_END 11 > > #define MMIO_SPTE_GEN_HIGH_START PT64_SECOND_AVAIL_BITS_SHIFT > #define MMIO_SPTE_GEN_HIGH_END 62 > > #define MMIO_SPTE_GEN_LOW_MASK GENMASK_ULL(MMIO_SPTE_GEN_LOW_END, MMIO_SPTE_GEN_LOW_START) > #define MMIO_SPTE_GEN_HIGH_MASK GENMASK_ULL(MMIO_SPTE_GEN_HIGH_END, MMIO_SPTE_GEN_HIGH_START) > > #define MMIO_SPTE_GEN_LOW_BITS (MMIO_SPTE_GEN_LOW_END - MMIO_SPTE_GEN_LOW_START + 1) > #define MMIO_SPTE_GEN_HIGH_BITS (MMIO_SPTE_GEN_HIGH_END - MMIO_SPTE_GEN_HIGH_START + 1) > > #define MMIO_SPTE_GEN_LOW_SHIFT (MMIO_SPTE_GEN_LOW_START - 0) > #define MMIO_SPTE_GEN_HIGH_SHIFT (MMIO_SPTE_GEN_HIGH_START - MMIO_SPTE_GEN_LOW_BITS) > > #define MMIO_SPTE_GEN_MASK GENMASK_ULL(MMIO_SPTE_GEN_LOW_BITS + MMIO_SPTE_GEN_HIGH_BITS - 1, 0) What if we leave MMIO_SPTE_GEN_MASK as is, GENMASK_ULL(17, 0), and instead add a BUILD_BUG_ON() to assert that it matches the above logic? It's really easy to get lost when reading through the chain of defines, I find the explicit mask helps provide an anchor/reference for understand what's going on. It'll require an update if/when PT64_SECOND_AVAIL_BITS_SHIFT, but that's not necessarily a bad thing, e.g. the comment above this block will also be stale.