Re: [PATCH] x86 emulator: Add 'push/pop sreg' instructions

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On Wed, Aug 19, 2009 at 11:32 AM, Avi Kivity<avi@xxxxxxxxxx> wrote:
> On 08/19/2009 07:11 AM, Mohammed Gamal wrote:
>>
>> +static void emulate_push_sreg(struct x86_emulate_ctxt *ctxt, int seg)
>> +{
>> +       struct decode_cache *c =&ctxt->decode;
>> +       struct kvm_segment segment;
>> +
>> +       if (ctxt->mode == X86EMUL_MODE_PROT64&&  (seg != VCPU_SREG_FS ||
>> +                                                  seg != VCPU_SREG_GS)) {
>> +               kvm_queue_exception(ctxt->vcpu, UD_VECTOR);
>> +               return;
>> +       }
>>
>
> It's better to check at the callsite, in case the opcode is ever reused for
> a new instruction.  Or even better, add a new decode flag No64 so we can do
> this during the decode stage.

Good idea, but I believe it'd be better to introduce it in a separate
patch so that we can update all instructions incompatible with long
mode in one go. I'll move the checks to the call site for the time
being.

>
>> +
>> +static int emulate_pop_sreg(struct x86_emulate_ctxt *ctxt,
>> +                            struct x86_emulate_ops *ops, int seg)
>> +{
>> +       struct decode_cache *c =&ctxt->decode;
>> +       struct kvm_segment segment;
>> +       int rc;
>> +
>> +       if (ctxt->mode == X86EMUL_MODE_PROT64&&  (seg != VCPU_SREG_FS ||
>> +                                                   seg != VCPU_SREG_GS))
>> {
>> +               kvm_queue_exception(ctxt->vcpu, UD_VECTOR);
>> +               return -1;
>> +       }
>> +
>> +       kvm_x86_ops->get_segment(ctxt->vcpu,&segment, seg);
>> +       rc = emulate_pop(ctxt, ops,&segment.selector, c->op_bytes);
>> +       if (rc != 0)
>> +               return rc;
>> +
>> +       rc = kvm_load_segment_descriptor(ctxt->vcpu, segment.selector, 1,
>> seg);
>> +       return rc;
>> +}
>>
>
> Why do the ->get_segment() at all?  pop into a temporary variable, and call
> kvm_load_segment_descriptor() with that.
>
>
> --
> error compiling committee.c: too many arguments to function
>
>
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