Patching at runtime needs to handle interdependent pv-ops: as an example, lock.queued_lock_slowpath(), lock.queued_lock_unlock() and the other pv_lock_ops are paired and so need to be updated atomically. This is difficult with emulation because non-patching CPUs could be executing in critical sections. (We could apply INT3 everywhere first and then use RCU to force a barrier but given that spinlocks are everywhere, it still might mean a lot of time in emulation.) Second, locking operations can be called from interrupt handlers which means we cannot trivially use IPIs to introduce a pipeline sync step on non-patching CPUs. Third, some pv-ops can be inlined and so we would need to emulate a broader set of operations than CALL, JMP, NOP*. Introduce the core state-machine with the actual poking and pipeline sync stubbed out. This executes via stop_machine() with the primary CPU carrying out a text_poke_bp() style three-staged algorithm. The control flow diagram below shows CPU0 as the primary which does the patching, while the rest of the CPUs (CPUx) execute the sync loop in text_poke_sync_finish(). CPU0 CPUx ---- ---- patch_worker() patch_worker() /* Traversal, insn-gen */ text_poke_sync_finish() tps.patch_worker() /* * wait until: /* for each patch-site */ * tps->state == PATCH_DONE text_poke_site() */ poke_sync() ... ... smp_store_release(&tps->state, PATCH_DONE) Commits further on flesh out the rest of the code. Signed-off-by: Ankur Arora <ankur.a.arora@xxxxxxxxxx> --- sync_one() uses the following for pipeline synchronization: + if (in_nmi()) + cpuid_eax(1); + else + sync_core(); The if (in_nmi()) clause is meant to be executed from NMI contexts. Reading through past LKML discussions cpuid_eax() is probably a bad choice -- at least in so far as Xen PV is concerned. What would be a good primitive to use insead? Also, given that we do handle the nested NMI case, does it make sense to just use native_iret() (via sync_core()) in NMI contexts well? --- arch/x86/kernel/alternative.c | 247 ++++++++++++++++++++++++++++++++++ 1 file changed, 247 insertions(+) diff --git a/arch/x86/kernel/alternative.c b/arch/x86/kernel/alternative.c index 004fe86f463f..452d4081eded 100644 --- a/arch/x86/kernel/alternative.c +++ b/arch/x86/kernel/alternative.c @@ -979,6 +979,26 @@ void text_poke_sync(void) on_each_cpu(do_sync_core, NULL, 1); } +static void __maybe_unused sync_one(void) +{ + /* + * We might be executing in NMI context, and so cannot use + * IRET as a synchronizing instruction. + * + * We could use native_write_cr2() but that is not guaranteed + * to work on Xen-PV -- it is emulated by Xen and might not + * execute an iret (or similar synchronizing instruction) + * internally. + * + * cpuid() would trap as well. Unclear if that's a solution + * either. + */ + if (in_nmi()) + cpuid_eax(1); + else + sync_core(); +} + struct text_poke_loc { s32 rel_addr; /* addr := _stext + rel_addr */ union { @@ -1351,6 +1371,233 @@ void __ref text_poke_bp(void *addr, const void *opcode, size_t len, const void * text_poke_bp_batch(&tp, 1); } +struct text_poke_state; +typedef void (*patch_worker_t)(struct text_poke_state *tps); + +/* + * +-----------possible-BP----------+ + * | | + * +--write-INT3--+ +--suffix--+ +-insn-prefix-+ + * / | _/ |__/ | + * / v' v v + * PATCH_SYNC_0 PATCH_SYNC_1 PATCH_SYNC_2 *PATCH_SYNC_DONE* + * \ |`----> PATCH_DONE + * `----------<---------<---------<---------<----------+ + * + * We start in state PATCH_SYNC_DONE and loop through PATCH_SYNC_* states + * to end at PATCH_DONE. The primary drives these in text_poke_site() + * with patch_worker() making the final transition to PATCH_DONE. + * All transitions but the last iteration need to be globally observed. + * + * On secondary CPUs, text_poke_sync_finish() waits in a cpu_relax() + * loop waiting for a transition to PATCH_SYNC_0 at which point it would + * start observing transitions until PATCH_SYNC_DONE. + * Eventually the master moves to PATCH_DONE and secondary CPUs finish. + */ +enum patch_state { + /* + * Add an artificial state that we can do a bitwise operation + * over all the PATCH_SYNC_* states. + */ + PATCH_SYNC_x = 4, + PATCH_SYNC_0 = PATCH_SYNC_x | 0, /* Serialize INT3 */ + PATCH_SYNC_1 = PATCH_SYNC_x | 1, /* Serialize rest */ + PATCH_SYNC_2 = PATCH_SYNC_x | 2, /* Serialize first opcode */ + PATCH_SYNC_DONE = PATCH_SYNC_x | 3, /* Site done, and start state */ + + PATCH_DONE = 8, /* End state */ +}; + +/* + * State for driving text-poking via stop_machine(). + */ +struct text_poke_state { + /* Whatever we are poking */ + void *stage; + + /* Modules to be processed. */ + struct list_head *head; + + /* + * Accesses to sync_ack_map are ordered by the primary + * via tps.state. + */ + struct cpumask sync_ack_map; + + /* + * Generates insn sequences for call-sites to be patched and + * calls text_poke_site() to do the actual poking. + */ + patch_worker_t patch_worker; + + /* + * Where are we in the patching state-machine. + */ + enum patch_state state; + + unsigned int primary_cpu; /* CPU doing the patching. */ + unsigned int num_acks; /* Number of Acks needed. */ +}; + +static struct text_poke_state text_poke_state; + +/** + * poke_sync() - transitions to the specified state. + * + * @tps - struct text_poke_state * + * @state - one of PATCH_SYNC_* states + * @offset - offset to be patched + * @insns - insns to write + * @len - length of insn sequence + */ +static void poke_sync(struct text_poke_state *tps, int state, int offset, + const char *insns, int len) +{ + /* + * STUB: no patching or synchronization, just go through the + * motions. + */ + smp_store_release(&tps->state, state); +} + +/** + * text_poke_site() - called on the primary to patch a single call site. + * + * Returns after switching tps->state to PATCH_SYNC_DONE. + */ +static void __maybe_unused text_poke_site(struct text_poke_state *tps, + struct text_poke_loc *tp) +{ + const unsigned char int3 = INT3_INSN_OPCODE; + temp_mm_state_t prev_mm; + pte_t *ptep; + int offset; + + __text_poke_map(text_poke_addr(tp), tp->native.len, &prev_mm, &ptep); + + offset = offset_in_page(text_poke_addr(tp)); + + /* + * All secondary CPUs are waiting in tps->state == PATCH_SYNC_DONE + * to move to PATCH_SYNC_0. Poke the INT3 and wait until all CPUs + * are known to have observed PATCH_SYNC_0. + * + * The earliest we can hit an INT3 is just after the first poke. + */ + poke_sync(tps, PATCH_SYNC_0, offset, &int3, INT3_INSN_SIZE); + + /* Poke remaining */ + poke_sync(tps, PATCH_SYNC_1, offset + INT3_INSN_SIZE, + tp->text + INT3_INSN_SIZE, tp->native.len - INT3_INSN_SIZE); + + /* + * Replace the INT3 with the first opcode and force the serializing + * instruction for the last time. Any secondaries in the BP + * handler should be able to move past the INT3 handler after this. + * (See poke_int3_native() for details on this.) + */ + poke_sync(tps, PATCH_SYNC_2, offset, tp->text, INT3_INSN_SIZE); + + /* + * Force all CPUS to observe PATCH_SYNC_DONE (in the BP handler or + * in text_poke_site()), so they know that this iteration is done + * and it is safe to exit the wait-until-a-sync-is-required loop. + */ + poke_sync(tps, PATCH_SYNC_DONE, 0, NULL, 0); + + /* + * Unmap the poking_addr, poking_mm. + */ + __text_poke_unmap(text_poke_addr(tp), tp->text, tp->native.len, + &prev_mm, ptep); +} + +/** + * text_poke_sync_finish() -- called to synchronize the CPU pipeline + * on secondary CPUs for all patch sites. + * + * Called in thread context with tps->state == PATCH_SYNC_DONE. + * Returns with tps->state == PATCH_DONE. + */ +static void text_poke_sync_finish(struct text_poke_state *tps) +{ + while (true) { + enum patch_state state; + + state = READ_ONCE(tps->state); + + /* + * We aren't doing any actual poking yet, so we don't + * handle any other states. + */ + if (state == PATCH_DONE) + break; + + /* + * Relax here while the primary makes up its mind on + * whether it is done or not. + */ + cpu_relax(); + } +} + +static int patch_worker(void *t) +{ + int cpu = smp_processor_id(); + struct text_poke_state *tps = t; + + if (cpu == tps->primary_cpu) { + /* + * Generates insns and calls text_poke_site() to do the poking + * and sync. + */ + tps->patch_worker(tps); + + /* + * We are done patching. Switch the state to PATCH_DONE + * so the secondaries can exit. + */ + smp_store_release(&tps->state, PATCH_DONE); + } else { + /* Secondary CPUs spin in a sync_core() state-machine. */ + text_poke_sync_finish(tps); + } + return 0; +} + +/** + * text_poke_late() -- late patching via stop_machine(). + * + * Called holding the text_mutex. + * + * Return: 0 on success, -errno on failure. + */ +static int __maybe_unused text_poke_late(patch_worker_t worker, void *stage) +{ + int ret; + + lockdep_assert_held(&text_mutex); + + if (system_state != SYSTEM_RUNNING) + return -EINVAL; + + text_poke_state.stage = stage; + text_poke_state.num_acks = cpumask_weight(cpu_online_mask); + text_poke_state.head = &alt_modules; + + text_poke_state.patch_worker = worker; + text_poke_state.state = PATCH_SYNC_DONE; /* Start state */ + text_poke_state.primary_cpu = smp_processor_id(); + + /* + * Run the worker on all online CPUs. Don't need to do anything + * for offline CPUs as they come back online with a clean cache. + */ + ret = stop_machine(patch_worker, &text_poke_state, cpu_online_mask); + + return ret; +} + #ifdef CONFIG_PARAVIRT_RUNTIME struct paravirt_stage_entry { void *dest; /* pv_op destination */ -- 2.20.1