Re: [PATCH 3/9] change order of kvm_init call.

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Glauber Costa wrote:
On Sun, Jul 26, 2009 at 08:59:44PM +0200, Jan Kiszka wrote:
Glauber Costa wrote:
The goal is to get rid of the call to kvm_init. But those things
are subtle, and often break. So do it in a separate patch, to help
finding potential issues in future bisections.
Found such an issued: This patch triggers a segfault if no kvm modules
are loaded and you start qemu without -no-kvm. Please have a look.

Jan

ok, the culprit seems to be a
    if (kvm_enabled())
        return;

in the beginning of code_gen_alloc.

It is 7f3d0cbe, by Avi, and according to changelog, suggested by anthony.
I however, fail to realise the purpose of this optimization. For one thing,
it totally dictates that kvm has absolutely to be enabled or disabled prior
to this point. No mind changing later. Also, the real deal is to be able
to compile out tcg entirely. The strategy of just disabling the code gen
alloc is a minor nitpick that just papers over this.

I agree with you in principle but I think reverting this papers over an issue.

Why are we touching code_gen_ptr when using KVM? Can someone post the full back trace?

--
Regards,

Anthony Liguori

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