On Tue, Jun 25, 2019 at 12:56 AM David Hildenbrand <david@xxxxxxxxxx> wrote: > > On 20.06.19 00:33, Alexander Duyck wrote: > > From: Alexander Duyck <alexander.h.duyck@xxxxxxxxxxxxxxx> > > > > This patch is meant to move the head/tail adding logic out of the shuffle > > code and into the __free_one_page function since ultimately that is where > > it is really needed anyway. By doing this we should be able to reduce the > > overhead and can consolidate all of the list addition bits in one spot. > > > > Signed-off-by: Alexander Duyck <alexander.h.duyck@xxxxxxxxxxxxxxx> > > --- > > include/linux/mmzone.h | 12 -------- > > mm/page_alloc.c | 70 +++++++++++++++++++++++++++--------------------- > > mm/shuffle.c | 24 ---------------- > > mm/shuffle.h | 35 ++++++++++++++++++++++++ > > 4 files changed, 74 insertions(+), 67 deletions(-) > > > > diff --git a/include/linux/mmzone.h b/include/linux/mmzone.h > > index 427b79c39b3c..4c07af2cfc2f 100644 > > --- a/include/linux/mmzone.h > > +++ b/include/linux/mmzone.h > > @@ -116,18 +116,6 @@ static inline void add_to_free_area_tail(struct page *page, struct free_area *ar > > area->nr_free++; > > } > > > > -#ifdef CONFIG_SHUFFLE_PAGE_ALLOCATOR > > -/* Used to preserve page allocation order entropy */ > > -void add_to_free_area_random(struct page *page, struct free_area *area, > > - int migratetype); > > -#else > > -static inline void add_to_free_area_random(struct page *page, > > - struct free_area *area, int migratetype) > > -{ > > - add_to_free_area(page, area, migratetype); > > -} > > -#endif > > - > > /* Used for pages which are on another list */ > > static inline void move_to_free_area(struct page *page, struct free_area *area, > > int migratetype) > > diff --git a/mm/page_alloc.c b/mm/page_alloc.c > > index f4651a09948c..ec344ce46587 100644 > > --- a/mm/page_alloc.c > > +++ b/mm/page_alloc.c > > @@ -830,6 +830,36 @@ static inline struct capture_control *task_capc(struct zone *zone) > > #endif /* CONFIG_COMPACTION */ > > > > /* > > + * If this is not the largest possible page, check if the buddy > > + * of the next-highest order is free. If it is, it's possible > > + * that pages are being freed that will coalesce soon. In case, > > + * that is happening, add the free page to the tail of the list > > + * so it's less likely to be used soon and more likely to be merged > > + * as a higher order page > > + */ > > +static inline bool > > +buddy_merge_likely(unsigned long pfn, unsigned long buddy_pfn, > > + struct page *page, unsigned int order) > > +{ > > + struct page *higher_page, *higher_buddy; > > + unsigned long combined_pfn; > > + > > + if (is_shuffle_order(order) || order >= (MAX_ORDER - 2)) > > My intuition tells me you can drop the () around "MAX_ORDER - 2" I dunno, I always kind of prefer to use the parenthesis in these cases for readability. I suppose I can drop it though. > > + return false; > > Guess the "is_shuffle_order(order)" check should rather be performed by > the caller, before calling this function. I could do that, however I am not sure it adds much. I am pretty sure the resultant code would be the same. Where things would be a bit more complicated is that I would then have to probably look at adding a variable to trap the output of is_shuffle_tail_page or buddy_merge_likely. > > + > > + if (!pfn_valid_within(buddy_pfn)) > > + return false; > > + > > + combined_pfn = buddy_pfn & pfn; > > + higher_page = page + (combined_pfn - pfn); > > + buddy_pfn = __find_buddy_pfn(combined_pfn, order + 1); > > + higher_buddy = higher_page + (buddy_pfn - combined_pfn); > > + > > + return pfn_valid_within(buddy_pfn) && > > + page_is_buddy(higher_page, higher_buddy, order + 1); > > +} > > + > > +/* > > * Freeing function for a buddy system allocator. > > * > > * The concept of a buddy system is to maintain direct-mapped table > > @@ -858,11 +888,12 @@ static inline void __free_one_page(struct page *page, > > struct zone *zone, unsigned int order, > > int migratetype) > > { > > - unsigned long combined_pfn; > > + struct capture_control *capc = task_capc(zone); > > unsigned long uninitialized_var(buddy_pfn); > > - struct page *buddy; > > + unsigned long combined_pfn; > > + struct free_area *area; > > unsigned int max_order; > > - struct capture_control *capc = task_capc(zone); > > + struct page *buddy; > > > > max_order = min_t(unsigned int, MAX_ORDER, pageblock_order + 1); > > > > @@ -931,35 +962,12 @@ static inline void __free_one_page(struct page *page, > > done_merging: > > set_page_order(page, order); > > > > - /* > > - * If this is not the largest possible page, check if the buddy > > - * of the next-highest order is free. If it is, it's possible > > - * that pages are being freed that will coalesce soon. In case, > > - * that is happening, add the free page to the tail of the list > > - * so it's less likely to be used soon and more likely to be merged > > - * as a higher order page > > - */ > > - if ((order < MAX_ORDER-2) && pfn_valid_within(buddy_pfn) > > - && !is_shuffle_order(order)) { > > - struct page *higher_page, *higher_buddy; > > - combined_pfn = buddy_pfn & pfn; > > - higher_page = page + (combined_pfn - pfn); > > - buddy_pfn = __find_buddy_pfn(combined_pfn, order + 1); > > - higher_buddy = higher_page + (buddy_pfn - combined_pfn); > > - if (pfn_valid_within(buddy_pfn) && > > - page_is_buddy(higher_page, higher_buddy, order + 1)) { > > - add_to_free_area_tail(page, &zone->free_area[order], > > - migratetype); > > - return; > > - } > > - } > > - > > - if (is_shuffle_order(order)) > > - add_to_free_area_random(page, &zone->free_area[order], > > - migratetype); > > + area = &zone->free_area[order]; > > + if (buddy_merge_likely(pfn, buddy_pfn, page, order) || > > + is_shuffle_tail_page(order)) > > + add_to_free_area_tail(page, area, migratetype); > > I would prefer here something like > > if (is_shuffle_order(order)) { > if (add_shuffle_order_to_tail(order)) > add_to_free_area_tail(page, area, migratetype); > else > add_to_free_area(page, area, migratetype); > } else if (buddy_merge_likely(pfn, buddy_pfn, page, order)) { > add_to_free_area_tail(page, area, migratetype); > } else { > add_to_free_area(page, area, migratetype); > } > > dropping "is_shuffle_order()" from buddy_merge_likely() > > Especially, the name "is_shuffle_tail_page(order)" suggests that you are > passing a page. Okay, I can look at renaming that. I will probably look at just using a variable instead of nesting the if statements like that. Otherwise that is going to get pretty messy fairly quickly. > > else > > - add_to_free_area(page, &zone->free_area[order], migratetype); > > - > > + add_to_free_area(page, area, migratetype); > > } > > > > /* > > diff --git a/mm/shuffle.c b/mm/shuffle.c > > index 3ce12481b1dc..55d592e62526 100644 > > --- a/mm/shuffle.c > > +++ b/mm/shuffle.c > > @@ -4,7 +4,6 @@ > > #include <linux/mm.h> > > #include <linux/init.h> > > #include <linux/mmzone.h> > > -#include <linux/random.h> > > #include <linux/moduleparam.h> > > #include "internal.h" > > #include "shuffle.h" > > @@ -182,26 +181,3 @@ void __meminit __shuffle_free_memory(pg_data_t *pgdat) > > for (z = pgdat->node_zones; z < pgdat->node_zones + MAX_NR_ZONES; z++) > > shuffle_zone(z); > > } > > - > > -void add_to_free_area_random(struct page *page, struct free_area *area, > > - int migratetype) > > -{ > > - static u64 rand; > > - static u8 rand_bits; > > - > > - /* > > - * The lack of locking is deliberate. If 2 threads race to > > - * update the rand state it just adds to the entropy. > > - */ > > - if (rand_bits == 0) { > > - rand_bits = 64; > > - rand = get_random_u64(); > > - } > > - > > - if (rand & 1) > > - add_to_free_area(page, area, migratetype); > > - else > > - add_to_free_area_tail(page, area, migratetype); > > - rand_bits--; > > - rand >>= 1; > > -} > > diff --git a/mm/shuffle.h b/mm/shuffle.h > > index 777a257a0d2f..3f4edb60a453 100644 > > --- a/mm/shuffle.h > > +++ b/mm/shuffle.h > > @@ -3,6 +3,7 @@ > > #ifndef _MM_SHUFFLE_H > > #define _MM_SHUFFLE_H > > #include <linux/jump_label.h> > > +#include <linux/random.h> > > > > /* > > * SHUFFLE_ENABLE is called from the command line enabling path, or by > > @@ -43,6 +44,35 @@ static inline bool is_shuffle_order(int order) > > return false; > > return order >= SHUFFLE_ORDER; > > } > > + > > +static inline bool is_shuffle_tail_page(int order) > > +{ > > + static u64 rand; > > + static u8 rand_bits; > > + u64 rand_old; > > + > > + if (!is_shuffle_order(order)) > > + return false; > > + > > + /* > > + * The lack of locking is deliberate. If 2 threads race to > > + * update the rand state it just adds to the entropy. > > + */ > > + if (rand_bits-- == 0) { > > + rand_bits = 64; > > + rand = get_random_u64(); > > + } > > + > > + /* > > + * Test highest order bit while shifting our random value. This > > + * should result in us testing for the carry flag following the > > + * shift. > > + */ > > + rand_old = rand; > > + rand <<= 1; > > + > > + return rand < rand_old; > > +} > > #else > > static inline void shuffle_free_memory(pg_data_t *pgdat) > > { > > @@ -60,5 +90,10 @@ static inline bool is_shuffle_order(int order) > > { > > return false; > > } > > + > > +static inline bool is_shuffle_tail_page(int order) > > +{ > > + return false; > > +} > > #endif > > #endif /* _MM_SHUFFLE_H */ > > > > > -- > > Thanks, > > David / dhildenb