On Wed, 10 Apr 2019 18:07:19 +0200 Cornelia Huck <cohuck@xxxxxxxxxx> wrote: > On Wed, 10 Apr 2019 17:31:48 +0200 > Halil Pasic <pasic@xxxxxxxxxxxxx> wrote: > > > On Tue, 9 Apr 2019 19:14:53 +0200 > > Cornelia Huck <cohuck@xxxxxxxxxx> wrote: > > > > [..] > > > > > > > At this point, you're always going via the css0 device. I'm > > > > > wondering whether you should pass in the cssid here and use > > > > > css_by_id(cssid) to make this future proof. But then, I'm not > > > > > quite clear from which context this will be called. > > > > > > > > As said before I don't see MCSS-E coming. Regarding the client code, > > > > please check out the rest of the series. Especially patch 6. > > > > > > > > From my perspective it would be at this stage saner to make it more > > > > obvious that only one css is supported (at the moment), than to > > > > implement MCSS-E, or to make this (kind of) MCSS-E ready. > > > > > > I disagree. I think there's value in keeping the interfaces clean > > > (within reasonable bounds, of course.) Even if there is no > > > implementation of MCSS-E other than QEMU... it is probably a good idea > > > to spend some brain cycles to make this conceptually clean. > > > > AFAIU Linux currently does not support MCSS-E. I don't have the > > bandwidth to implement MCSS-E support in the kernel. > > > > I fully agree for external interfaces should be MCSS-E conform, so > > should we ever decide to implement we don't have to overcome self-made > > obstacles. > > > > Kernel internal stuff however, IMHO, should avoid carrying a ballast of > > an 20%-30% implemented MCSS-E support. I see no benefit. > > > > But I don't insist. If you have a good idea how to make this more MCSS-E > > conform, you are welcome. In think something like this is best done on > > top of a series that provides a basic working solution. Especially if the > > conceptually clean thing is conceptually or code-wise more complex than > > the basic solution. If you have something in mind that is simpler and > > more lightweight than what I did here, I would be more than happy to make > > that happen. > > I haven't asked for adding complete support for MCSS-E, just to keep it > in the back of our minds... I will, I promise ;)! > > Back to the issue at hand. You're currently hard-wiring this to the > css0 device. My question is: Does it make sense to have a per-css area? What do you mean by area? > From my limited perspective, I think it does (more css images would > mean more devices, and just adding smaller areas per-css is probably > easier than adding one big area scaling with the number of css images). Currently all devices are hooked up to css0. This is also hard-wired: int css_register_subchannel(struct subchannel *sch) { int ret; /* Initialize the subchannel structure */ sch->dev.parent = &channel_subsystems[0]->device; I think the hard-wiring the DMA properties of the CSS to channel_subsystems[0] is consistent with prior art. > In that case, what about tacking the area to the actual css object, > instead of having the global variable? Should be an easy change, and > feels cleaner. > I already got rid of the global variable. Instead we have an accessor now. My problem with a gen_pool per ccs approach is the airq aiv vectors. Those vectors are currently shared between devices (at least for virtio-ccw), and those vectors must be allocated as shared (DMA) memory. Please take another look at patch #6. Would you like airq_iv_create(unsigned long bits, unsigned long flags) to take a struct channel_subsystem argument? Regards, Halil